The first-run checklist's first step is "Set where your pages go", and its
button navigated to /more — which had no field for it. Every new user was
sent to a page that could not do the thing it sent them there for, and the
only ways to actually set a topic were curl or asking an administrator.
That has been true since the checklist shipped in v0.15.0.
Account now has a Notifications section above the password form: the topic,
prefilled and saved through the endpoint that already existed, and a Send a
test push button. The test is offered only once a topic is saved, because
it publishes what the server has stored rather than what is half-typed in
the field, and a button that silently tested the previous value would be
worse than no button.
Saving assigns the response to state.me.user, so the checklist stops asking
and the test button appears without a reload. Clearing works by saving an
empty topic: the server treats that as "no topic of their own" rather than
an error, and returns a user with ntfy_topic absent — it is omitempty — so
the form reads the cleared state from the response rather than assuming it.
The copy says the topic is a shared secret, because people reach for their
own name and it is the only thing between a stranger and their pages. Same
reason the topic stays out of an incident's timeline, which every API key
can read.
No server change: PUT /api/users/{id}/notify has been self-or-admin since
#3 and needed nothing. Only the ntfy topic is per-person — the server is
the install's one TERDUT_NTFY_URL and is not something a user picks.
Also drops a line on that page still sending people to terdut-tui for user
management, which stopped being true one release ago.
Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7
Terminal Duty (terdut-server)
Incident management server for teams using Prometheus Alertmanager.
- Receives Alertmanager webhooks directly — no adapter needed
- Turns alerts into incidents, correlated by Alertmanager's own
groupKey - Incident workflow: acknowledge, assign, snooze, note, resolve, with a full timeline
- On-call schedule management, with new incidents auto-assigned to whoever is on call
- Alert and incident statistics, including MTTA and MTTR
- Web UI for phones and desktops, served by the same binary
- REST API with per-user API key authentication
- Single binary plus a Postgres — straightforward to self-host
Quick start
Prerequisites: Go 1.21+
git clone https://git.ryuvia.com/niklas/terdut-server
cd terdut-server
go run ./cmd/terdut
The server starts on :8080 with a terdut.db file in the working directory.
Create the first user
curl -X POST http://localhost:8080/api/bootstrap \
-H "Content-Type: application/json" \
-d '{"username": "admin", "email": "admin@example.com", "password": "<at least 10 characters>"}'
Save the api_key.key value from the response — it is shown once only. The
password is optional and is what signs you in to the web UI.
Use it as a bearer token for all subsequent requests:
export KEY=<your-key>
curl -H "Authorization: Bearer $KEY" http://localhost:8080/api/users
Web UI
The server serves a web UI at /: the incident queue, each incident's alerts
and timeline with every action (acknowledge, assign, snooze, note, resolve,
archive), who is on call, the alert feed, and an Account tab for your own
password and the ntfy topic your pages go to. It is built for a phone first. On a phone it has a bottom tab bar and a sticky action
bar, it follows the system's dark mode, and it can be added to the home screen.
From 900px wide it switches to a sidebar with the queue and the incident side by
side. Statistics remain in
terdut-tui for now.
You sign in with a username and password. Users have no password until one is set, and a user without one can only use API keys:
# an admin sets someone's first password with their API key
curl -X PUT http://localhost:8080/api/users/2/password \
-H "Authorization: Bearer $KEY" -H "Content-Type: application/json" \
-d '{"password": "<at least 10 characters>"}'
After that, users change it themselves under Account. Changing your own password requires the current one.
How a browser stays signed in:
- A successful login sets an
HttpOnly,SameSite=Laxsession cookie. It lasts 30 days and slides forward while it is used, so an on-call phone stays signed in. - The cookie is marked
SecurewhenTERDUT_PUBLIC_URLstarts withhttps://, so set it to the HTTPS address. TLS terminates at the gateway and the server itself only ever sees plain HTTP. - Requests authenticated by the cookie are checked for cross-origin use (Go's
http.CrossOriginProtection). That is the CSRF guard. Bearer-key clients are not affected. - Setting a password signs that user out everywhere else.
- Ten failed logins for one username within 15 minutes lock that username for the rest of the window.
With TERDUT_PUBLIC_URL set, tapping a push notification opens the incident in
the web UI (/incidents/{id}).
A Team tab holds everything a team owns: the on-call rota, the escalation ladder, the alert sources with their keys, the dead man's switches and the membership. An owner edits it; a member sees the same page read-only, because the server refuses their writes anyway. Somebody in more than one team picks between them at the top.
The Admin tab appears only for a system administrator, and holds what belongs to the whole server rather than to one team: every team, every user, and the settings that used to be environment variables. Adding somebody is minting them an invite link into a team, rather than creating a bare account: the person who accepts it picks their own password, so one never passes through an administrator, and the link carries the team, so they land somewhere with a queue in it.
A name in that list opens that person's page, at /admin/users/{id}: their
email and when they joined, where their notifications go, whether they are an
administrator, whether the account is disabled, the teams they are in with their
role in each, a password field for a first or forgotten one, and deletion. It is
the one place membership is edited from the person's side — the Team tab answers
"who is in this team", and answering "which teams is this person in" there means
visiting each team in turn.
Docker
docker build -t terdut-server .
docker run -p 8080:8080 \
-e TERDUT_DB_DSN='postgres://terdut:secret@host.docker.internal:5432/terdut?sslmode=disable' \
terdut-server
The server creates its own schema on startup and needs a reachable Postgres; it stores nothing on disk, so there is no volume to mount.
Kubernetes
A Helm chart is published from this repository as an OCI artifact, versioned in lockstep
with the app — chart x.y.z is always app vx.y.z:
helm upgrade --install terdut-server oci://git.ryuvia.com/niklas/terdut-server \
--version 0.9.2 \
--namespace terdut-server --create-namespace \
--set networking.hostname=terdut.example.com
The chart expects a Gateway API Gateway named envoy-main in
the envoy-gateway-system namespace to already exist — it renders an HTTPRoute against it rather
than an Ingress. TLS is terminated at the gateway, so the server itself never sees a certificate.
| Value | Default | Description |
|---|---|---|
networking.hostname |
terdut.example.com |
Hostname the HTTPRoute serves |
networking.listener |
"" |
Gateway listener (sectionName) to bind to. Empty attaches to every matching listener, including plaintext HTTP — set it to the HTTPS listener's name to serve TLS only |
networking.servicePort |
8080 |
Port the route forwards to; keep in sync with service.port |
bootstrap.enabled |
true |
Runs a post-install hook that creates the first user and stores its API key in the <release>-admin-key Secret. Already-bootstrapped servers are left alone |
database.dsn |
"" |
Required. Postgres DSN, with no password in it. The chart provisions no database |
database.passwordSecret.name |
"" |
Secret supplying PGPASSWORD. With the Zalando postgres operator, the Secret it generates for the role |
database.passwordSecret.key |
password |
Key within that Secret |
The API key travels in an Authorization: Bearer header, so set networking.listener whenever the
hostname is reachable outside a trusted network.
The database
The chart provisions no database: it takes a DSN and expects a Postgres that already exists. In this
cluster the wrapper chart declares an acid.zalan.do/v1 postgresql CR; anywhere else, any reachable
Postgres 14+ will do.
The DSN carries no password. pgx falls back to libpq's environment variables for whatever the DSN
leaves out, so the password arrives as PGPASSWORD from a Secret and never appears in values, in
the rendered manifest or in kubectl describe pod. With the postgres operator that Secret is the
one it generates for the role, so a rebuild mints a new password with nothing to keep in sync —
the same wiring miniflux uses.
The server migrates its own schema on startup, so a new database only has to exist and be writable.
Backups
Postgres is backed up where it runs, not from here. The database pod carries a
k8up k8up.io/backupcommand annotation that streams a pg_dump, the same way
gitea and immich do in this cluster.
This used to be the app's problem: the SQLite database lived on a PVC beside the server, the image
is FROM scratch with no interpreter to dump it, and WAL mode makes a file-level copy of the volume
non-crash-consistent — so the chart shipped an idle python:*-alpine sidecar purely to give k8up
somewhere to exec. The sidecar, the PVC and the backupSidecar values are all gone.
Configuration
Two kinds of setting, split by who changes them and how often.
Where the server is plugged in stays in the environment: the listen address, the database DSN, the ntfy URL and token, the public URL. They are needed before the database is open, and two of them are credentials.
How the server behaves lives in the database and is edited by an
administrator in the web UI or through PUT /api/admin/settings, taking effect
on the next sweep rather than at the next restart. The variables below marked
seed are the value each of those starts from: written once, on first start,
and never overwritten afterwards — a redeploy cannot put a chart's default back
over an administrator's edit.
| Variable | Default | Description |
|---|---|---|
TERDUT_ADDR |
:8080 |
TCP address to listen on |
TERDUT_DB_DSN |
— | Required. Postgres connection string, e.g. postgres://terdut:secret@localhost:5432/terdut?sslmode=require |
TERDUT_ARCHIVE_AFTER |
168h (7d) |
seed. How long a resolved alert or incident stays in the default list before being auto-archived |
TERDUT_STALE_AFTER |
6h |
seed. How long a firing alert may go without a refreshing webhook before it is treated as resolved — must exceed your Alertmanager repeat_interval |
TERDUT_DEADMAN_MATCHERS |
alertname=Watchdog |
The default matchers a team starts with — switches are per team now, and this seeds teams that have no configuration of their own. ; separates matchers, , the label conditions within one, = is exact equality. Every matcher must name an alertname |
TERDUT_DEADMAN_TIMEOUT |
15m |
How long a heartbeat may go unheard before its switch is declared dead — must be shorter than the repeat_interval of the route carrying it. 0 disables dead man's switch handling |
TERDUT_DEADMAN_SEVERITY |
critical |
Severity a dead man's switch incident opens at |
TERDUT_NTFY_URL |
— | ntfy server to publish push notifications to. Empty disables notifications entirely |
TERDUT_NTFY_TOKEN |
— | Bearer token for an access-controlled ntfy |
TERDUT_NTFY_FALLBACK_TOPIC |
— | Topic used when nobody is on call |
TERDUT_PUBLIC_URL |
— | Base URL a phone uses to reach this server: the notification's link into the web UI, its Acknowledge button, and whether the session cookie is Secure |
TERDUT_NOTIFY_REPEAT |
15m |
seed. How long an incident may sit unacknowledged before it is paged again. 0 notifies once and never repeats |
Durations use Go syntax (30m, 12h, 168h). An unparseable value falls back to the default.
Note that TERDUT_STALE_AFTER and TERDUT_DEADMAN_TIMEOUT point in opposite directions. Staleness
is a generous grace period around a repeat_interval you do not control; a dead man's switch is a
deadline you set deliberately, and the heartbeat's route is configured to beat faster than it.
In the Helm chart the two sweeper durations are set via sweeper.staleAfter and sweeper.archiveAfter, dead man's switches via the deadman.* values, and notifications via the notify.* values.
Alertmanager configuration
Alerts arrive on a team's integration key, which says both that the sender may post and which team the alerts belong to. Mint one as an owner of the team:
curl -X POST https://terdut.example.com/api/teams/1/integrations \
-H "Authorization: Bearer $TERDUT_API_KEY" \
-H 'Content-Type: application/json' \
-d '{"name":"prod alertmanager"}'
The response carries the key and the full URL once; only a SHA-256 hash is
stored. Put it in your alertmanager.yml:
receivers:
- name: terdut
webhook_configs:
- url: http://terdut-server:8080/api/integrations/<key>/alertmanager
send_resolved: true
route:
receiver: terdut
The whole URL is a credential, so treat it like one. Alertmanager 0.26 and
later can read it from a file with url_file: instead, which keeps it out of
your configuration repository:
- url_file: /etc/alertmanager/secrets/terdut-webhook-url/url
send_resolved: true
The webhook endpoint requires no authentication.
If you use the dead man's switch — and the default configuration does — give the heartbeat a route of its own, because the deadline is only as tight as the interval feeding it:
route:
receiver: terdut
repeat_interval: 4h
routes:
- matchers: [ 'alertname = "Watchdog"' ]
receiver: terdut
group_wait: 0s
group_interval: 1m
repeat_interval: 1m
That delivers a heartbeat every 2 minutes, not every minute. Alertmanager only reconsiders a
group every group_interval, and at exactly one elapsed interval repeat_interval has not quite
passed, so the send slips to the next tick — equal values give 2×. Two minutes against the 15 minute
default is seven heartbeats per window, which is the point; use group_interval: 30s if you want
the numbers to mean what they say.
kube-prometheus-stack users get the Watchdog alert (expr: vector(1)) for free; it just needs
routing to terdut rather than to null.
Alerts and incidents
There are two objects, and the difference between them is the whole design.
An alert is Alertmanager's record. It has two states, firing and
resolved, one row per fingerprint, and no human ever writes to it. The API
exposes alerts read-only.
An incident is the work item. It goes triggered → acknowledged → resolved,
carries an assignee, a snooze, notes and a timeline, and is the only thing people
act on. Many alerts belong to one incident.
Correlation uses Alertmanager's groupKey
Alertmanager has already grouped alerts according to the group_by routing tree
you configured, and it sends the resulting groupKey and groupLabels on every
webhook. Incidents adopt that answer rather than re-grouping alerts a second
time — if you want different correlation, change group_by in
alertmanager.yml and terdut follows.
At most one incident is open per groupKey at a time. Alerts firing in a group
that already has an open incident join it. The incident's severity is a
high-water mark — the highest severity label any of its alerts has carried — so
an incident that hit critical still reads as critical after the critical alert
clears.
An incident opens only on a new occurrence
An incident opens when an alert transitions into firing: a fingerprint that
was never seen, an alert with a newer startsAt, or a resolved alert that
started again. The unchanged firing notifications Alertmanager re-sends every
repeat_interval are none of those, and open nothing.
This is what makes closing an incident by hand mean something. Without the rule,
POST /api/incidents/{id}/resolve would be undone by the next re-send of an
alert that never stopped firing.
Leaving the open state
- Automatically, once every alert under the incident has stopped firing —
whether by a resolved webhook or by the sweeper's
stale-alert expiry. The incident gets
"resolution_source": "alerts". - By hand, via
POST /api/incidents/{id}/resolve("resolution_source": "manual"). This is terminal: a later occurrence in that group opens a new incident rather than reopening this one. If the alert underneath never stops firing, the incident stays closed — that is what resolving by hand asserts. - On recovery, for a dead man's switch incident whose
heartbeat started arriving again (
"resolution_source": "recovered"). These incidents have no member alerts, so the automatic cascade above cannot reach them.
To quieten an incident you expect to come back, snooze it instead
(POST /api/incidents/{id}/snooze). A snooze hides the incident from the default
list without closing it, and expires by simply falling into the past.
On-call assignment
A new incident is assigned to whoever holds today's schedule entry at the moment
it opens (GET /api/schedule/current). If nobody is scheduled it opens
unassigned. Reassign with POST /api/incidents/{id}/assign.
One person holds a given day, so POST /api/schedule refuses a date somebody
already has: taking a shift off the person expecting to be paged for it should
not be something a plain call does by accident. Pass "replace": true to take
them anyway. Either way the whole request is one transaction — a week where some
days are free and some are taken moves as a unit, and a failure leaves the rota
exactly as it was rather than with a hole in it.
Push notifications
With TERDUT_NTFY_URL set, an incident that opens is pushed to the on-call
person's phone through ntfy. Everybody sets their own topic
under Account in the web UI, where a Send a test push button proves it
before an incident has to; PUT /api/users/{id}/notify is the same thing over
the API, and an administrator may set somebody else's. A user with no topic
falls back to TERDUT_NTFY_FALLBACK_TOPIC, as does an incident that opens with
nobody on call. If neither yields a topic, nothing is queued.
The server is the install's one ntfy, from TERDUT_NTFY_URL, and is not
something a user picks. Only the topic is per-person.
A topic is a shared secret with the ntfy server: anyone who knows it can both read the pages and publish to it, so an unguessable one is worth the trouble. That is also why the topic never appears in an incident's timeline, which every API key can read.
Three things get pushed:
- triggered — an incident opened. Priority follows severity (
criticalmaps to ntfy's max priority, the one that overrides the phone's quiet settings). - reminder — the incident is still
triggeredafterTERDUT_NOTIFY_REPEAT. Repeats until somebody acts. Acknowledging, snoozing, resolving or archiving all stop it — snooze is the mute button. - resolved — every alert under the incident stopped firing. Only sent to whoever was paged in the first place, and only for the automatic cascade: resolving by hand pushes nothing, since the person who did it already knows.
Notifications carry an Acknowledge button that acknowledges the incident
without opening anything. It POSTs to /api/notify/ack/{token}, an
unauthenticated route authorised by the 256-bit token in its path — minted fresh
per notification, scoped to one incident and one action, and valid for 24 hours.
A real API key is never put in a notification, because the message is stored on
the ntfy server and cached on the device.
The token is not consumed by use. Acknowledging is idempotent, so a token stays valid for its full 24 hours and a second tap is a no-op that reports the incident's current state rather than an error — which is what you want when a tap is retried on a flaky mobile connection. What bounds it is scope, not a use count: one incident, one action, one day. Expired tokens are purged by the sweeper.
Two consequences worth planning for:
/api/notify/ack/{token}must stay publicly reachable, or the button will not work when the responder is off your network.- Notifications sent to the fallback topic carry no Acknowledge button. The topic is shared, and a button on it would let any subscriber acknowledge as somebody else.
Delivery is a queue, not an inline call: the webhook writes a row and a background notifier sends it within 30 seconds, retrying with exponential backoff up to 8 attempts. Nothing about ingestion blocks on ntfy being reachable.
Every delivery is recorded on the incident's timeline: a notified event once
ntfy accepts the publish, and a notify_failed event when a notification
exhausts its retries. Written from the result rather than at enqueue, so the
timeline says what actually happened — and a page that never landed is visible
instead of looking the same as one that did.
Escalation
Without a ladder, an unacknowledged incident re-pages the same topic every
notify_repeat forever. That is a louder version of the same silence: if the
person on call is asleep, out of signal, or has left, nothing else happens.
A team can configure an ordered ladder instead. Each level has a timeout and a set of targets, and a target is either a named person or whoever the team's rota says is on call today — the target that keeps working when the rota changes and nobody remembers to edit the policy.
level 1 5m oncall the rota gets first refusal
level 2 5m user:bob then a named second
then repeat_count more rounds
then the team's fallback topic, once
When a level's timeout passes with the incident still triggered, the next
level is paged. Off the end of the ladder the whole thing runs again
repeat_count times, and after that the team's fallback_topic is paged once
as the end of the line. The incident stays open throughout: running out of
people to wake is not the same as somebody answering.
Acknowledging or resolving stops it, which is the point — continuing to wake people after somebody has said "I have this" is how a tool teaches people to mute it. Snoozing pauses it: a deliberate "not now" holds the ladder where it is, and it resumes when the snooze runs out.
Every step is on the incident's timeline with the level and the names it woke,
so somebody reading it afterwards can tell why their phone rang at 04:00. A
level whose targets are all unreachable — no ntfy topic, a disabled account, an
empty rota — is recorded as nobody reachable and the ladder moves on rather
than stalling on a rung that cannot ring.
Reminders and escalation never both run. A team with a ladder gets escalation; a team without keeps the reminder behaviour exactly as it was. Two pages for one silence is the surest way to get a tool muted.
The ladder's fallback_topic is per team, unlike TERDUT_NTFY_FALLBACK_TOPIC,
which is the install-wide topic used when an incident opens with nobody on call.
They answer different questions: one is "nobody was scheduled", the other is
"everybody scheduled has been tried".
Stale alert expiry
A resolved webhook is the only signal that an alert has stopped firing, so a notification that is dropped, silenced, or lost to a restart would otherwise pin that alert as firing forever. A background sweeper resolves firing alerts that Alertmanager has stopped refreshing, using either signal:
- the
endsAtwatermark on the last notification has passed, or - no webhook has refreshed the alert within
TERDUT_STALE_AFTER.
Alertmanager re-sends firing notifications every repeat_interval, which is what
keeps a live alert fresh — so TERDUT_STALE_AFTER must be comfortably larger
than your repeat_interval (default 4h), or live alerts will be resolved
prematurely. Alerts resolved this way are marked "resolution_source": "expiry"
to distinguish them from a real Alertmanager resolve ("alertmanager").
An expiry cascades: once it leaves an incident with nothing firing under it, the incident resolves too, in the same sweep.
Dead man's switch
Everything above assumes alerts arrive. If Prometheus stops evaluating, or Alertmanager cannot reach this server, nothing arrives — and silence looks exactly like everything being fine. A dead man's switch inverts the handling for one designated alert so that silence is the signal:
- receiving it opens no incident, and
- the absence of it does.
kube-prometheus-stack already ships the alert for this. Watchdog is
expr: vector(1), so it fires permanently and is re-sent forever; it is worth
nothing unless something downstream notices it stop. That is what
TERDUT_DEADMAN_MATCHERS defaults to.
Switches belong to a team, which decides which of its own alerts are
heartbeats and how long a silence has to last. An owner sets them through
PUT /api/teams/{teamID}/deadman; a missed heartbeat opens an incident in the
team whose integration received it.
The environment variables are the starting point, not the setting: at startup every team without a configuration of its own is given one from them, and an owner's later edit is never overwritten by a redeploy. A team created after that starts watching nothing until its owner says otherwise — inheriting an install-wide heartbeat would page a new team about a source it has never heard of.
A matcher is a set of exact label conditions, one of which must be the
alertname, in the same format the environment variable uses:
alertname=Watchdog,cluster=prod; alertname=EdgeHeartbeat
The unit of monitoring is the fingerprint, not the alert name. Two clusters
sending the same Watchdog are two independent switches, so a healthy one can
never mask a dead one.
The lifecycle
A switch is dormant until its first heartbeat arrives. A configured matcher that has never been heard from opens nothing, so a fresh deploy or a restored database does not page. It also means a matcher that never matches anything is silently inert — check the startup log line, which lists the matchers that survived parsing.
Once armed, the sweeper declares it dead when either the heartbeat has not
been refreshed within TERDUT_DEADMAN_TIMEOUT, or Alertmanager explicitly
resolved it — the sender saying the heartbeat stopped needs no further waiting.
That opens an incident at TERDUT_DEADMAN_SEVERITY, assigned and paged like any
other, and marks the heartbeat alert "resolution_source": "deadman" so the
alert list stops claiming a dead switch is firing.
It recovers when the heartbeat starts arriving again: the incident resolves
with "resolution_source": "recovered" and the all-clear goes to whoever was
paged.
Resolving the incident by hand sticks, the same way it does for an alert-backed one. While the switch stays silent nothing new opens — so a decommissioned source is a one-time page rather than a nag. The switch re-arms on the next heartbeat: come back and die again, and that is a new incident.
Two things to know
TERDUT_DEADMAN_TIMEOUT must be shorter than the repeat_interval of the
route carrying the heartbeat, which is the exact opposite of
TERDUT_STALE_AFTER. Inheriting a default repeat_interval of 4h gives you a
switch that takes four hours to notice anything, so give the heartbeat
its own route. Matched alerts are exempt from
stale-alert expiry — a heartbeat answers to its own timeout and nothing else.
A dead man's switch incident has no member alerts:
GET /api/incidents/{id}/alerts returns an empty list. There is no alert
describing the problem, because the problem is that no alert arrived. What
happened is on the timeline instead, as a deadman_silent event carrying the age
of the last heartbeat, and the heartbeat's labels are on the incident's
group_labels.
API reference
Authentication
All endpoints except /api/bootstrap, /api/integrations/{key}/alertmanager,
/api/notify/ack/{token}, /api/login and /api/logout require either an API key:
Authorization: Bearer <api-key>
or the web UI's session cookie. A request that carries an Authorization header
is judged on that header alone.
Two kinds of user exist. An administrator manages accounts: creating and deleting users, setting anybody's password, minting keys for anybody, and granting the flag itself. Everybody else works incidents — acknowledging, assigning, snoozing, resolving, noting — and manages their own account and nobody else's. An API key carries exactly the rights of the user it belongs to.
Getting an account. The first one comes from /api/bootstrap. After that
it depends on signup_mode, an administrator setting:
invite_only(the default) — a team owner mints a link withPOST /api/teams/{teamID}/invites, and the person who opens it picks a username and password and lands in that team with the role the link carries. Links are single-use unless told otherwise, expire after seven days, and can be revoked before that.open— anybody who can reach the server can create an account, and must name a team, which they then own.
Invites are links, not email: this server has no SMTP, and adding it to send one message would be a subsystem to run, secure and monitor. Send the link however you already talk to the person.
A domain-restricted third mode was considered and dropped: with no email there is nothing to verify an address against, so it would only check the domain of a string somebody typed.
The first user, from /api/bootstrap, is an administrator. Users created
afterwards are not, until an administrator says so. An install always keeps at
least one: the last administrator can be neither deleted nor demoted, and
nobody can delete or demote themselves.
Endpoints that require the flag answer 403 with
{"error":"administrator access required"}.
Teams are the unit of tenancy, and are a separate axis from the administrator flag. A team owns its incidents, alerts, schedule and integrations, and a user sees exactly the teams they belong to. Within a team an owner configures it (schedule, integrations, membership) and a member works its incidents.
An administrator crosses that line in one direction only. They configure any team without being in it — every owner-only endpoint accepts the flag, because otherwise a team whose last owner left could never be repaired. They do not read any team: the queue, the alerts and the incidents are filtered by real membership, so an administrator sees a team's work only by joining it, which is a membership change and shows up as one. Administration is about accounts and the shape of a team, not about reading other people's incidents.
Anything belonging to a team you are not in answers 404, not 403: whether an
incident exists is itself something only its team should learn.
| Method | Path | Description |
|---|---|---|
POST |
/api/login |
{"username","password"} → sets the session cookie, returns {user, has_password}. 429 after too many failures |
POST |
/api/logout |
Ends the session and clears the cookie |
GET |
/api/me |
The caller: {user, has_password} |
Users
| Method | Path | Description |
|---|---|---|
| admin marks an endpoint that requires the administrator flag; **self or | ||
| admin** marks one you may use on your own account and an administrator may use | ||
| on anybody's. |
| Method | Path | Who | Description |
|---|---|---|---|
GET |
/api/signup |
— | Whether sign-up is open, and whether ?invite= is usable. No session needed: the caller has no account yet |
POST |
/api/signup |
— | Create an account {"username","email","password","invite"?,"team_name"?} and sign in. 403 without a usable invite when the mode is invite-only |
POST |
/api/bootstrap |
— | Create first user + API key {"username","email","password"?} (only works on empty DB). The user is an administrator |
GET |
/api/users |
any | List users. Open to everybody: the queue's assignment control and the schedule both have to name people |
GET |
/api/users/{id}/teams |
self or admin | The teams that user is in, each with their role. /api/teams is always about the caller; this one answers it about somebody else, for the admin page's per-user view. 404 for a user who does not exist, so "no teams" and "no such person" are distinguishable |
POST |
/api/users |
admin | Create user {"username","email"}. Not an administrator |
DELETE |
/api/users/{id} |
admin | Delete user (cascades to keys). 409 for yourself or the last administrator |
PUT |
/api/users/{id}/admin |
admin | Grant or revoke the administrator flag {"is_admin"}. 409 for yourself or the last administrator |
PUT |
/api/users/{id}/disabled |
admin | Take an account out of use, or put it back {"disabled"}. 409 for yourself or the last administrator |
PUT |
/api/users/{id}/notify |
self or admin | Set push notification target {"ntfy_topic"} — empty string clears it |
PUT |
/api/users/{id}/password |
self or admin | Set web UI password {"password","current_password"}. current_password is required only when changing your own existing password. Ends the user's other sessions |
POST |
/api/users/{id}/api-keys |
self or admin | Issue API key {"name"} — key shown once |
DELETE |
/api/users/{id}/api-keys/{keyID} |
self or admin | Revoke API key |
Administration
| Method | Path | Who | Description |
|---|---|---|---|
GET |
/api/admin/teams |
admin | Every team on the server, with its member and open-incident counts. /api/teams answers "what am I in"; this answers "what is there" |
GET |
/api/admin/settings |
admin | The editable settings with their bounds, plus the environment-configured ones, read-only. Never credentials |
PUT |
/api/admin/settings |
admin | Change one or more {"key": seconds}, or {"signup_mode": "open"|"invite_only"}. 400 for an unknown key or a value outside its bounds |
Alert ingestion
Alerts arrive on a team's integration key. The key is both the credential and the
routing: it says that the sender may post, and which team the alerts belong to.
Create one with POST /api/teams/{teamID}/integrations, which returns the key
and the full URL once and stores only a SHA-256 hash.
| Method | Path | Description |
|---|---|---|
POST |
/api/integrations/{key}/alertmanager |
Alertmanager v4 webhook receiver for the key's team. 401 for an unknown key |
This is the only way in. The pre-teams POST /api/alertmanager/webhook took no
credential at all — anything able to reach the port could open an incident —
and was removed in v0.13.0 once senders had moved onto keys.
Teams
owner below means an owner of that team or a system administrator, who
passes every one of these without being a member — see
Authentication. member means membership and nothing else: an
administrator who is not in the team gets the same 404 as anybody else.
| Method | Path | Who | Description |
|---|---|---|---|
GET |
/api/teams |
any | The caller's own teams, each with their role |
POST |
/api/teams |
any | Create a team {"name"}; the creator becomes its first owner |
PUT |
/api/teams/{teamID} |
owner | Rename it {"name"}. 409 if the name is taken |
DELETE |
/api/teams/{teamID} |
owner | Delete a team and everything under it. 409 while it has open incidents |
GET |
/api/teams/{teamID}/members |
member | Who is in the team |
POST |
/api/teams/{teamID}/members |
owner | Add a member, or change their role {"user_id","role"} |
DELETE |
/api/teams/{teamID}/members/{userID} |
owner | Remove a member. 409 for the last owner |
GET |
/api/teams/{teamID}/integrations |
member | List integrations. Never returns keys |
POST |
/api/teams/{teamID}/integrations |
owner | Mint an integration {"name","kind"} — key and URL shown once |
DELETE |
/api/teams/{teamID}/integrations/{integrationID} |
owner | Revoke an integration |
GET |
/api/teams/{teamID}/invites |
owner | The team's invite links, with their uses and expiry. Never the tokens |
POST |
/api/teams/{teamID}/invites |
owner | Mint one {"role","max_uses"} — the full URL is returned once |
DELETE |
/api/teams/{teamID}/invites/{inviteID} |
owner | Revoke a link before it expires |
GET |
/api/teams/{teamID}/escalation |
member | The team's escalation ladder {repeat_count, fallback_topic, levels[]}. Empty levels means the team has none |
PUT |
/api/teams/{teamID}/escalation |
owner | Replace it wholesale. 400 for a level with no targets or no timeout — a rung that pages nobody is a silence with a number on it |
GET |
/api/teams/{teamID}/deadman |
member | The team's dead man's switch configuration {matchers, timeout_seconds, severity} |
PUT |
/api/teams/{teamID}/deadman |
owner | Replace it. 400 when no matcher names an alertname, because a switch that silently watches nothing is the failure this feature exists to prevent |
Notifications
| Method | Path | Description |
|---|---|---|
POST |
/api/notify/ack/{token} |
Acknowledge an incident from a push notification's Acknowledge button. No auth: the token in the path is the credential — one incident, one action, 24 hours, idempotent. Must stay publicly reachable |
Incidents
| Method | Path | Description |
|---|---|---|
GET |
/api/incidents |
List incidents. Filters: ?status=triggered|acknowledged|resolved, ?severity=, ?assigned_to=<user id>, ?archived=true, ?snoozed=true, ?from=YYYY-MM-DD, ?to=YYYY-MM-DD, ?sort=severity, ?limit= (default 50, max 500) |
GET |
/api/incidents/{id} |
Get single incident, with its alerts inline |
GET |
/api/incidents/{id}/alerts |
Alerts under this incident |
GET |
/api/incidents/{id}/timeline |
Full event history, chronological |
POST |
/api/incidents/{id}/acknowledge |
Acknowledge (stamps authed user + time) |
DELETE |
/api/incidents/{id}/acknowledge |
Clear acknowledgement, back to triggered |
POST |
/api/incidents/{id}/resolve |
Close by hand — terminal, see above |
POST |
/api/incidents/{id}/assign |
Reassign {"user_id"} |
POST |
/api/incidents/{id}/snooze |
Hide until {"until": RFC3339} or {"duration": "2h"} |
DELETE |
/api/incidents/{id}/snooze |
Un-snooze |
POST |
/api/incidents/{id}/archive |
Archive (hides from the default list) |
DELETE |
/api/incidents/{id}/archive |
Un-archive |
POST |
/api/incidents/{id}/notes |
Add a note {"content"} |
DELETE |
/api/incidents/{id}/notes/{eventID} |
Delete own note |
With no ?status= filter, GET /api/incidents returns open incidents only —
the queue an on-call person wants. Currently snoozed and archived incidents are
excluded unless asked for. Actions that only make sense on an open incident
return 409 once it is resolved.
Notes are ordinary timeline events of type note; only they are deletable, and
only by their author. The rest of the timeline is a record of what happened.
The incident object
| Field | Type | Notes |
|---|---|---|
id |
integer | Server-assigned |
group_key |
string | Alertmanager's groupKey — opaque, treat as an identifier |
title |
string | Rendered from groupLabels |
group_labels |
object | String→string, as sent by Alertmanager |
status |
string | "triggered", "acknowledged" or "resolved" |
severity |
string | optional — high-water mark across the incident's alerts; never lowered |
triggered_at |
timestamp | When the incident opened |
acknowledged_by_id / acknowledged_by / acknowledged_at |
optional — user id, username, time | |
assigned_to_id / assigned_to |
optional — user id, username | |
snoozed_until |
timestamp | optional — a value in the past reads as not snoozed |
resolved_at |
timestamp | optional |
resolution_source |
string | optional — "alerts", "manual" or "recovered" |
archived_at |
timestamp | optional |
alerts |
array | Only on GET /api/incidents/{id} |
Treat resolution_source as an open set, as with the alert field of the same
name: degrade unknown values to "resolved, reason unknown".
The timeline event object
| Field | Type | Notes |
|---|---|---|
id |
integer | |
incident_id |
integer | |
type |
string | See below — treat as an open set |
user_id / username |
optional — absent when the server acted rather than a person | |
alert_id |
integer | optional — the alert an alert_added / alert_resolved event refers to |
detail |
string | optional — the note body, the snooze deadline, etc. |
created_at |
timestamp |
Types written today: triggered, alert_added, alert_resolved,
acknowledged, unacknowledged, assigned, snoozed, unsnoozed, resolved,
note, notified, notify_failed, deadman_silent. On an assigned event
user_id is the assignee, not the actor. New types may be added; render
unknown ones generically rather than dropping them.
On notified and notify_failed, detail carries the notification kind
(triggered | reminder | resolved), and on a failure the reason after it.
user_id is who was paged — absent means the page went to the shared fallback
topic and so belongs to nobody. The topic itself is never written to the
timeline: it is a shared secret with the ntfy server, and every API key can read
this.
Alerts
Alerts are read-only. Everything a person does happens on the incident.
| Method | Path | Description |
|---|---|---|
GET |
/api/alerts |
List alerts. Filters: ?status=firing|resolved, ?name=, ?incident_id=, ?archived=true, ?from=YYYY-MM-DD, ?to=YYYY-MM-DD, ?limit= (default 50, max 500) |
GET |
/api/alerts/{id} |
Get single alert |
Archived alerts are hidden from GET /api/alerts unless ?archived=true is
passed; alert archiving is automatic housekeeping by the sweeper, not a user
action. Resolved alerts carry resolution_source: "alertmanager" for a real
resolved webhook, "expiry" when the sweeper inferred it (see
Stale alert expiry), "deadman" for a heartbeat declared
dead (see Dead man's switch).
The alert object
Returned by GET /api/alerts (as an array) and GET /api/alerts/{id}.
Timestamps are RFC 3339 in UTC. Fields marked optional are omitted entirely
when unset, so clients must treat them as nullable.
| Field | Type | Notes |
|---|---|---|
id |
integer | Server-assigned; stable for the life of the row |
fingerprint |
string | Alertmanager's fingerprint — the upsert key |
name |
string | From the alertname label |
status |
string | "firing" or "resolved" |
labels |
object | String→string, as sent by Alertmanager |
annotations |
object | String→string, as sent by Alertmanager |
starts_at |
timestamp | When the alert instance began, per Prometheus |
ends_at |
timestamp | optional — absent while no end is known |
generator_url |
string | Link back to the originating Prometheus |
received_at |
timestamp | When the server last accepted a webhook for this alert — see below |
incident_id |
integer | optional — the most recent incident this alert belongs to |
resolution_source |
string | optional — "alertmanager", "expiry" or "deadman" |
archived_at |
timestamp | optional — set while archived |
received_at is a liveness heartbeat
starts_at comes from Prometheus and never changes for the lifetime of an
alert instance. It says when the problem began, not whether it is still
happening — an alert that started twelve days ago looks identical whether
Alertmanager refreshed it a minute ago or went silent a week ago.
received_at is the field that answers "is this still live". It is set to the
server's clock on every accepted webhook for that fingerprint, including the
unchanged firing notifications Alertmanager re-sends every repeat_interval.
Clients may rely on this:
- A firing alert whose
received_atis advancing is still being refreshed. Stale-dating it againstrepeat_intervalis a valid liveness check, and it is what the built-in sweeper does (see Stale alert expiry). received_attracks accepted payloads, not delivery attempts. A retry that describes an older instance than the stored one is discarded, and a discarded payload does not movereceived_at.- It stops advancing once the alert resolves, because Alertmanager stops
re-sending. On an alert resolved by the sweeper
(
"resolution_source": "expiry") it therefore marks the last time Alertmanager was actually heard from, which is earlier thanends_at.
GET /api/alerts is ordered by received_at descending — most recently
refreshed first — and the ?from= / ?to= filters on both the alert and stats
endpoints select on received_at, not starts_at.
resolution_source says how much to trust ends_at
An alert can leave the firing state two ways, and resolution_source records
which happened. Clients may rely on this:
-
Absent while firing. It is set only on resolve, and a re-fire under the same fingerprint clears it again, so its presence always agrees with
"status": "resolved". -
"alertmanager"— a real resolved webhook arrived.ends_atis the end time Alertmanager reported. It is an observed value and can be displayed as fact. -
"expiry"— the sweeper inferred the resolve because Alertmanager stopped refreshing the alert (see Stale alert expiry). Nothing ever reported an end, soends_atis approximate: it is either the staleendsAtwatermark from the last notification, or — when that notification carried none — the time the sweep ran, which lags the last real contact by up toTERDUT_STALE_AFTERplus a sweep interval. Treat it as "no later than", not as when the problem stopped.On these alerts
received_atis the more truthful signal: it marks the last time Alertmanager was actually heard from. Surfacing the distinction is worthwhile, since"expiry"can also mean the alert is still firing and the notification path broke. -
"deadman"— a heartbeat was declared dead (see Dead man's switch). Like"expiry", an inference from silence rather than an observed end, soends_atis approximate — but a much tighter one, bounded byTERDUT_DEADMAN_TIMEOUT. It is also the one resolution a re-fire under the samestarts_atcan undo, since the switch coming back is exactly the evidence that the inference was wrong.
Treat the value as an open set and tolerate ones you do not recognise — new sources may be added, and unknown values should degrade to "resolved, reason unknown" rather than being rejected.
On-call schedule
| Method | Path | Description |
|---|---|---|
| Each team keeps its own rota, so two teams can have two different people on call | ||
| on the same day. The person taking a shift has to be in the team — paging | ||
| somebody who cannot open the incident is worse than paging nobody. |
| Method | Path | Who | Description |
|---|---|---|---|
POST |
/api/teams/{teamID}/schedule |
owner | Assign user to dates {"user_id", "dates":["YYYY-MM-DD",...], "replace"} — all-or-nothing |
GET |
/api/teams/{teamID}/schedule |
member | List entries. Filters: ?from=YYYY-MM-DD, ?to=YYYY-MM-DD |
DELETE |
/api/teams/{teamID}/schedule/{id} |
owner | Remove schedule entry |
GET |
/api/schedule/current |
any | Who is on call today (UTC) in every team the caller is in — one entry per team, [] when nobody anywhere |
Statistics
Every figure counts the caller's own teams only: a report that counted other teams' incidents would leak their volume, and their alert names through the top-alerts list, and would not be a number about the reader's work anyway.
All stat endpoints accept optional ?from=YYYY-MM-DD and ?to=YYYY-MM-DD, and exclude archived rows to match the default list views. Alert stats filter on received_at; incident stats filter on triggered_at.
| Method | Path | Description |
|---|---|---|
GET |
/api/stats/incidents |
{total, triggered, acknowledged, resolved, mtta_seconds, mttr_seconds} |
GET |
/api/stats/alerts |
{total, firing, resolved} counts |
GET |
/api/stats/alerts/top |
Most frequent alert names. ?limit= (default 10, max 100) |
GET |
/api/stats/alerts/by-hour |
Count per hour-of-day (UTC), all 24 slots returned |
GET |
/api/stats/alerts/by-day |
Count per day-of-week, all 7 slots with names returned |
mtta_seconds (time to acknowledge) and mttr_seconds (time to resolve) are
averages over incidents that have actually been acknowledged or resolved, and are
null until there are any — null means "no data", not zero.
Upgrading to teams
Everything that existed before teams moves into one team called Default, and every existing user becomes an owner of it. The upgrade is a no-op for the people using it: the same queue, the same schedule, the same incidents, with a name on them.
What changes, and will need attention:
- Alert ingestion moved. Mint a key with
POST /api/teams/{teamID}/integrationsand point Alertmanager at the URL it returns. In v0.12.0 the oldPOST /api/alertmanager/webhookstill worked, deprecated, routing everything to the oldest team; v0.13.0 removes it, so upgrade straight from v0.11.x to v0.13.0 only after the senders are moved. - The schedule endpoints moved under
/api/teams/{teamID}/schedule, and editing the rota is now an owner's job.GET /api/schedule/currentstayed where it was but now returns an array — one entry per team with somebody on call — instead of a single object or a 404. This is a breaking API change for anything that reads it, terdut-tui included. - Uniqueness is per team now. Two teams can legitimately see the same alert fingerprint, the same Alertmanager groupKey, and put somebody on call on the same date.
Dead man's switches moved too. TERDUT_DEADMAN_MATCHERS, _TIMEOUT and
_SEVERITY are no longer the setting; they are the default each existing team
is seeded with at startup, after which an owner edits them per team through
PUT /api/teams/{teamID}/deadman and a redeploy never overwrites that.
Nothing else about an incident changes, and incidents never move between teams: an alert belongs to whichever team's key it arrived on.
Upgrading to roles
Before this release every authenticated caller could create and delete users, set anybody's password and mint anybody's API keys. That is now the administrator flag, and the migration makes every existing user an administrator — they already held those powers, so nobody's access changes on upgrade and demotion is a deliberate act afterwards. Promoting only the first user would have silently stripped the rest, and could leave an install whose only administrator is an account nobody has a password for.
Users created after the upgrade are not administrators. Hand the flag out with:
curl -X PUT https://terdut.example.com/api/users/7/admin \
-H "Authorization: Bearer $TERDUT_API_KEY" \
-H 'Content-Type: application/json' \
-d '{"is_admin": true}'
Nothing in the API changed shape, so terdut-tui needs no new version — but a
non-administrator now gets 403 where a 200 used to come back.
Upgrading from SQLite
Versions up to v0.10.2 stored everything in a SQLite file. From v0.11.1 the server needs
TERDUT_DB_DSN and keeps nothing on disk.
The copy was done by scripts/sqlite-to-postgres.go, which was deleted in v0.13.0 along
with the SQLite driver it was the last user of. It is still in the history — check out the
v0.12.0 tag to get it:
git show v0.12.0:scripts/sqlite-to-postgres.go > sqlite-to-postgres.go
The cutover is ordered, and the server must not be running while the copy happens: stop the
old version, let the new binary build the schema against an empty Postgres, run the script
with -sqlite and -dsn, then start the new version for good. On Kubernetes step three runs
as a Job with the same image against the PVC before it is removed.
The copy preserves every id, so incidents keep their numbers and the timeline, alert membership, outbox and ack tokens all still point where they did. It refuses a target that already has rows, so a second run cannot double-insert.
Upgrading to incidents
The incidents release moves the workflow off alerts, which is a breaking API change. These endpoints are gone:
| Removed | Replacement |
|---|---|
POST/DELETE /api/alerts/{id}/acknowledge |
POST/DELETE /api/incidents/{id}/acknowledge |
POST/DELETE /api/alerts/{id}/archive |
POST/DELETE /api/incidents/{id}/archive (alert archiving is now sweeper-only) |
GET/POST /api/alerts/{id}/comments |
GET /api/incidents/{id}/timeline, POST /api/incidents/{id}/notes |
DELETE /api/alerts/{id}/comments/{commentID} |
DELETE /api/incidents/{id}/notes/{eventID} |
The alert object also drops acknowledged_by_id, acknowledged_by and
acknowledged_at, and gains incident_id.
Migration 008_incidents.sql runs automatically on start and preserves existing
data: every alert gets a backfilled incident carrying its acknowledgement, and
comments become timeline notes. Backfilled incidents have a group_key of
backfill:<fingerprint> — there is no historical groupKey to correlate on, so
they are one-per-alert rather than grouped.
Nothing about the two documented alert contracts changes: received_at is still
advanced on every accepted webhook, and resolution_source still means what it
did.
Upgrading to dead man's switches
Dead man's switch handling is on by default, watching alertname=Watchdog
with a 15 minute timeout. If you already route Watchdog to this server, the
behaviour of that alert changes on upgrade, in both directions:
- it stops opening incidents when it arrives, and
- it starts opening one when it stops arriving.
Check your repeat_interval before upgrading. The switch pages whenever a
heartbeat has not been refreshed within TERDUT_DEADMAN_TIMEOUT, so a Watchdog
route inheriting a 4h or 12h repeat_interval will page constantly against the
15 minute default. Either give the heartbeat
its own fast route — the point of the feature — or
set TERDUT_DEADMAN_TIMEOUT above your current repeat_interval until you have.
TERDUT_DEADMAN_TIMEOUT=0 turns the whole thing off.
There is no migration and no schema change. An existing open incident from a
Watchdog that arrived under the old behaviour is unaffected; resolve it by hand.
Development
make test-db # start a local Postgres for the tests (podman or docker)
make test # run all tests
go build ./... # compile all packages
go run ./cmd/terdut # run locally (needs TERDUT_DB_DSN)
The tests need a real Postgres, because the server does — there is no in-memory Postgres the
way there was an in-memory SQLite. TERDUT_TEST_DSN says where it is, make test-db starts
one on port 5433 and prints the DSN, and make test-db-stop removes it. Each test gets its
own schema on that server, so tests cannot see each other's rows. An unset TERDUT_TEST_DSN
fails the suite rather than skipping it: a run that quietly tests nothing is worse than one
that does not run.
make fmt lint test helm-lint is the gate. It mirrors .gitea/workflows/ci.yaml step for
step, so a green run here means a green pipeline — with one deliberate exception: make test
adds -race, which CI does not. The sweeper, the notifier goroutine and the dead man's switch
sweep all run concurrently against the same database, and a race between them would surface as
a flaky incident in production rather than as a red build.
The web UI lives in internal/web/static/ as plain HTML, CSS and ES modules,
embedded into the binary with go:embed. It has no build step and no npm, so
editing a file and restarting the server is the whole loop.
Releasing
push or PR → ci.yaml gofmt, go vet, go test -race
govulncheck, gitleaks
helm lint + render
push tag vX.Y.Z → release.yaml the same gate, then publish:
git.ryuvia.com/niklas/terdut-server:vX.Y.Z
oci://git.ryuvia.com/niklas/terdut-server X.Y.Z
then trivy-scan the pushed image
PR to Ryuvia/charts → bump the wrapper chart to X.Y.Z; on merge
Flux reconciles and the release rolls out
Both artifacts go to the personal Gitea namespace rather than ryuvia, because Gitea
scopes package visibility to the owner with no per-package override — so ryuvia/* is private
because the org is. Publishing to niklas keeps them anonymously pullable, which is why no
pull secret is needed in the cluster. Same reasoning, and the same choice, as riksdata and
rd-web.
Saying "Release" runs all three rows: the release skill commits, pushes, tags, waits for
the pipeline, and opens the Ryuvia/charts PR, stopping before the merge. See
~/.claude/skills/release/, or .release.conf here for this repo's part of it.
The chart is published only from the tag, by the chart job. There used to be a second
publisher on every charts/** push to main, and the two raced for the same chart version with
different answers — chart 0.9.0 went out reading appVersion: "latest" that way. One
publisher, triggered by the tag (766f439). The cost is that a chart-only change has no
version of its own and rides the next app tag.
Both workflows are thin drivers over the Makefile: ci.yaml runs make fmt lint test and
make helm-lint, release.yaml adds make binaries, make push, make helm-package and
make helm-push. That is deliberate — it is what makes a green local gate and a green
pipeline the same code rather than two descriptions of it, and it is how riksdata and rd-web
have always worked.
make push builds and pushes in one step, unlike those two, because the image is
linux/amd64,linux/arm64 and buildx cannot load a multi-platform result into the local image
store. make build stays single-platform and local-only. Both refuse VERSION=dev:
publishing is one command, so it is also one command to run by accident. Publishing happens
by pushing a tag.
Two things the release process needs to know about this repo:
- The image scan runs after publishing, like riksdata's and rd-web's: trivy cannot read
a locally built image on this runner, so it pulls the pushed one. A red
scan-imagemeans do not bump the wrapper chart to that version — it cannot unpublish anything. The image isFROM scratch, so trivy sees exactly one target, the Go binary and its module graph. - The wrapper chart's
values.yamlhas twotag:lines — the app image and the python backup sidecar — sochart-bumpis given--imageto say which one moves. The sidecar is on its way out with SQLite: once the wrapper chart drops it and declares apostgresqlCR instead, there is onetag:line again, and--imagebecomes belt and braces.
The wrapper chart must have its own version: bumped in the same commit. Flux reconciles
with reconcileStrategy: ChartVersion, so a chart whose version did not change produces no
new artifact and the change is never deployed — with no error anywhere.