f3918b863c42ab2da8238858ea09a62231a545cf
37 Commits
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f3918b863c |
List dead man's switches with their status on Team -> Switches
The page was a bare form: it did not say which switches existed or
whether they were alive. It now lists them, each with a Healthy, Dead or
Dormant badge, when its heartbeat was last heard and when it last opened
an incident (linked while that incident is open). A matcher that several
clusters satisfy is broken down per cluster, since a live cluster must
not hide a dead one. The form moved into a "New switch" sheet, and each
row has a Remove with a confirm.
That needed a switch to be a thing, so switches are rows now
(migration 009) with their own name, matcher, timeout and severity,
instead of one string with one team-wide timeout in deadman_configs.
Existing configuration is split into one row per matcher; a team whose
timeout was zero simply has none. The sweeper and the status endpoint
share one death rule (deadmanAlert.dead), so the page cannot disagree
with the pager. Incident group keys are unchanged, so incidents that
are open across the upgrade keep working.
The environment defaults (TERDUT_DEADMAN_*) are seeded into teams once
per install, recorded in settings, so a team that deletes its last
switch does not get it back on the next restart. Installs that already
had per-team rows are marked as seeded by the migration.
Removing a switch stops the watching but leaves an incident it already
opened open until someone resolves it.
API: GET/PUT /api/teams/{id}/deadman are replaced by
GET/POST /deadman/switches and DELETE /deadman/switches/{switchID}.
terdut-tui does not call them, so nothing to mirror there.
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423ed9b3a3 |
Add a Stats page to the web UI
Statistics used to live only in terdut-tui; the account page said so. The page shows the same figures as the TUI's Stats tab -- incident counts, MTTA and MTTR, top alerts, and alert frequency by hour (UTC) and by day of week -- and adds a range picker (Today, 7d, 30d, 90d, All) that the TUI does not have. The ranges are day-granular because the server reads from/to as whole UTC dates, so there is no 24h chip. No server change: the page uses the existing /api/stats/* endpoints, which already scope to the caller's teams. Charts are inline SVG and plain elements sized from script, because the CSP forbids inline styles, inline scripts and CDN libraries. Removes the "statistics are in terdut-tui" notes from the account page and the README. |
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e536fdd2c0 |
Replace the mobile tab bar with a hamburger menu
Six tabs (Queue, On-call, Alerts, Team, Admin, Account) had already
outgrown the bottom bar once:
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3cdd5aee1f |
Give the Team tab sub-sections of its own
The Team tab was five cards stacked on one page: the rota, the escalation ladder, the alert sources, the dead man's switches and the membership. |
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67d68ce058 |
Show the rota as a month rather than a list of dates
The Team tab printed the next thirty days as thirty rows of date, name and
a Clear button. That is a rota spelled out one day at a time, and it is the
one shape the question cannot be read in: what anybody wants from a rota is
who holds which stretch, and thirty names down a column hides a handover
between two rows that look the same. It was also the longest thing on the
page by a wide margin, so the escalation ladder and the alert sources sat
below a screen of dates.
It is a month now, Monday to Sunday, one coloured initial per day. A shift
becomes a run of one colour, which is the shape the answer actually has; a
gap becomes a hole you can see. The legend underneath says whose colour is
whose, and one line says how many days are left uncovered, counting only
from today -- an empty Tuesday last week is history, not a hole somebody
still has to fill.
Laid out like the on-call page's week, deliberately: heading and arrows
outside the card, days inside it. It is the same rota, and two pages
showing it two ways would be two things to learn.
Colours come from a person's place in the member list, so they hold still
as you page between months, and six of them repeat -- the initial inside
still tells two people apart, and a legend that has to explain nine hues is
not a legend. They are not the severity palette: nothing on a rota is
critical, and a red Thursday would read as one. --teal and --pink are new
in both themes for the two the palette was short.
The per-row Clear button had nowhere left to live, so a day opens the sheet
the app already uses for confirmations: who holds it, a picker, Assign and
Clear. That assign sends replace=true where the range form still asks
first, and the difference is the point -- the sheet has just named whoever
holds the day, so taking it from them is the thing that was asked for
rather than something to warn about. The range form is unchanged and folded
into a details, since filling a whole shift is what it is for; it opens on
the month above it rather than on today, so paging to March to fill March
does not hand you September.
The server is untouched. The month drawn is the month fetched -- the grid's
Monday overhang and its trailing days are real days and are fetched with
it -- so paging is one GET /api/teams/{id}/schedule per month with from and
to, where it used to be one fixed thirty-day window. No new endpoint, no
change to what the API returns, and terdut-tui is unaffected.
Nobody has looked at this in a browser either. What is checked is the
rendering: team.js's own refresh() was run against a stub fetch and a
pocket DOM for September 2026, and it produces 35 cells for a month whose
1st is a Tuesday, the right from/to on the schedule call, today marked on
the 22nd, three people in the legend with "you" on the viewer, the gap
count over a five-day hole, and -- as a member rather than an owner -- the
same grid as plain divs with no sheet and no range form. How it looks at
phone width, and whether the six colours hold up in dark mode, are not
checked.
Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7
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a6fa673e08 |
Give every team a page of its own
The Admin tab's team list was growing controls the way the user list did before |
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07914d5cdb |
Give the Admin tab sub-sections of its own
Administration was one scrolling page with three cards on it: the teams, the people, and the settings. There was no way to link somebody to the settings, no way back to the top of the user list but scrolling, and the poll loop refetched all three endpoints every tick however little of the page you were looking at. Each is now a route -- /admin/teams, /admin/users, /admin/settings -- reached from a strip across the top, with /admin an overview that says how many of each there are. The three cards themselves are untouched; they are simply rendered one at a time, so a tab fetches only what it shows. The Users page is the exception and fetches the teams too, since its invite form has to offer a team to invite somebody into. The strip is ordinary links rather than chips. Chips filter what a page already shows, here and in the queue, and these four go somewhere: the browser's Back walks them, a reload lands where you were, and the click is intercepted by the same handler every other link in the app uses. The current one is marked with aria-current="page", the convention the tab bar has used since it existed, so the state lives on the attribute and not in a class. admin.js owns the table of the four routes, because it also builds the strip that links to them; app.js parses against that table rather than keeping a second list to drift from it. Adding a fifth sub-section is one line. The bottom tab bar still has six items. |
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fc8b0c8d58 |
Let people set their own ntfy topic under Account
The first-run checklist's first step is "Set where your pages go", and its
button navigated to /more — which had no field for it. Every new user was
sent to a page that could not do the thing it sent them there for, and the
only ways to actually set a topic were curl or asking an administrator.
That has been true since the checklist shipped in v0.15.0.
Account now has a Notifications section above the password form: the topic,
prefilled and saved through the endpoint that already existed, and a Send a
test push button. The test is offered only once a topic is saved, because
it publishes what the server has stored rather than what is half-typed in
the field, and a button that silently tested the previous value would be
worse than no button.
Saving assigns the response to state.me.user, so the checklist stops asking
and the test button appears without a reload. Clearing works by saving an
empty topic: the server treats that as "no topic of their own" rather than
an error, and returns a user with ntfy_topic absent — it is omitempty — so
the form reads the cleared state from the response rather than assuming it.
The copy says the topic is a shared secret, because people reach for their
own name and it is the only thing between a stranger and their pages. Same
reason the topic stays out of an incident's timeline, which every API key
can read.
No server change: PUT /api/users/{id}/notify has been self-or-admin since
#3 and needed nothing. Only the ntfy topic is per-person — the server is
the install's one TERDUT_NTFY_URL and is not something a user picks.
Also drops a line on that page still sending people to terdut-tui for user
management, which stopped being true one release ago.
Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7
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ac9af8e4f5 |
Manage a person's account and teams from one page
The Admin tab could make somebody an administrator and disable them, and
nothing else. Setting a first password, deleting an account and seeing
which teams a person is in all meant curl, and the last one meant opening
each team in turn — the Team tab answers "who is in this team", which is
the wrong way round when the question is about a person.
A name in the user list now opens /admin/users/{id}: their email and when
they joined, where their notifications go, the administrator and disabled
flags, the teams they are in with their role in each, a password field
for a first or forgotten one, and deletion. A section of its own rather
than an expanding row, because memberships and the account actions
together are more than a table row can hold and still be read on a phone.
Adding somebody mints an invite link into a chosen team rather than
creating a bare account. POST /api/users makes a user with no password
and no team, who can sign in nowhere and would see nothing if they did;
the invite machinery from #7 already solves both, and the password is
chosen by the person it belongs to instead of passing through an
administrator.
One new endpoint, GET /api/users/{id}/teams, self or admin. /api/teams is
always about the caller and cannot be asked about anybody else. It 404s
for a user who does not exist, so the page can tell "in no teams" from
"no such person" — an empty list is a real answer and needed to stay one.
No authorisation changed, and the interesting part is why it did not.
requireTeamOwner has accepted the administrator flag since
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d827ceedff |
Add self-service sign-up and invite links
First half of #7. Until now the only way to get an account was for somebody who already had one to create it, and the login page told people to "ask an admin" -- workable for one operator, impossible for a team. Two modes, chosen by an administrator in the settings table: invite_only, which is the default, and open. A third domain-restricted mode was considered and dropped, because with no email in this server there is nothing to verify an address against and it would only check the domain of a string somebody typed. The default is the closed door. An install that gets a public hostname before anybody has thought about sign-up should not be collecting accounts from the internet, and the failure mode of a typo in the setting is invite_only rather than open. An invite is a link, not an email. Adding SMTP to send one message would be a subsystem to run, secure and monitor; the person inviting sends the link however they already talk to the person they are inviting. A link carries the team and the role, because an account in no team sees an empty queue and can be paged by nobody -- that is not a state to invite somebody into. Links are single-use by default, expire after seven days, and can be revoked before that: a link that works forever is a credential nobody remembers issuing, sitting in a chat log. The uses counter is incremented inside the sign-up transaction and guarded by `uses < max_uses`, so two people redeeming the last use at once cannot both get in. GET /api/signup reports the mode and whether a link is usable, so the form can say "this link has expired" before somebody picks a password rather than after. It gives one answer for expired, revoked, used up and never existed: telling a stranger which it was tells them something about links they do not hold. Sign-up signs you in. The alternative is a form that says "now go and log in", which is the same credential typed twice. login and signup now share startSession rather than each minting a cookie. Rate-limited per address on its own limiter, not login's: a burst of sign-ups must not lock somebody out of logging in. The settings table grew a second shape for this. It held only durations; signup_mode is a word from a fixed list, so the admin endpoint now validates everything before writing anything -- a request that sets two settings and gets one wrong changes neither. Still to come in #7: the sign-up and invite-redemption pages, the first-run checklist, and the in-app integration instructions. The schema carries onboarding_dismissed_at for the checklist already. Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7 |
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d728af53b1 |
Put a team's own settings in the web UI
Closes #17. Everything a team owner configures was API-only: escalation, integrations, dead man's switches, membership, and the rota -- which the on-call view still described as the TUI's job, and the TUI has been broken against this server since teams landed. Setting up the feature this whole line of work exists for meant using curl. A Team tab now holds all of it, one team at a time, with a picker for somebody in more than one. An owner edits; a member sees the same page without the controls, because the server refuses their writes anyway -- hiding a button is a courtesy to the reader, not the thing enforcing anything. The escalation editor holds a draft and sends the whole ladder, because the API replaces it wholesale: the levels are an order, and patching one rung leaves the numbering of the others undecided. Adding a level defaults to five minutes and the rota, which is the shape almost every ladder starts as. An integration key is returned exactly once, so creating one opens a panel that says so, shows the URL large with a copy button, and renders the Alertmanager receiver snippet with the URL already in it -- the next thing anybody does with that key is paste it into a config. The panel stays until it is dismissed rather than disappearing on the next re-render. The incident view gains where an incident is on the ladder and when the next page is due, which is the question somebody looking at an unacknowledged incident actually has. The API carries it: the incident payload now includes escalation_level and escalation_due_at, the latter computed in the incident SELECT by joining the level's timeout, so a list costs no extra queries. Verified against a live server by making every call the page makes, including the writes: the six reads the Team tab issues, a two-level ladder saved and read back, an integration created and its key returned once, three days of rota assigned, switches set, and an incident showing level 1 with a due time five minutes out. Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7 |
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3183e7e5c5 |
Page the next person when nobody answers
Closes #6, and closes the thing this whole line of work was opened for. Until now an unacknowledged incident re-paged the same topic every notify_repeat forever, which is a louder version of the same silence: if the person on call is asleep, out of signal or has left the company, nothing else happened. A team can now configure an ordered ladder. Each level has a timeout and a set of targets; a target is a named person or whoever the team's rota says is on call today. That second kind is the one that keeps working when the rota changes and nobody remembers to edit the policy. When a level's timeout passes with the incident still triggered, the next level is paged; off the end the chain repeats repeat_count times and then the team's fallback topic is paged once. The incident stays open throughout, because running out of people to wake is not somebody answering. Escalation rides the notifier's existing 30-second tick and its outbox rather than adding a second scheduler, and runs before delivery so a level that comes due on a tick is paged on that tick. Each target gets its own outbox row and therefore its own Acknowledge token: the button in a notification must acknowledge as the person holding the phone, not as whoever was paged first. Acknowledging or resolving takes the incident off the ladder. Snoozing pauses it -- a deliberate "not now" holds the ladder where it is and it resumes when the snooze runs out, rather than carrying on without the person who asked for quiet. Reminders and escalation never both run. A team with a ladder gets escalation; a team without keeps today's behaviour exactly. Both would mean two pages for one silence, which is how a tool gets muted. A level whose targets cannot be reached -- no topic, a disabled account, an empty rota -- is entered anyway, recorded as "nobody reachable", and the ladder moves on. Stalling on a rung that cannot ring would be the failure this feature exists to prevent, wearing the feature's clothes. A policy with such a level cannot be created, but an older row could hold one. The API replaces the ladder wholesale rather than patching a rung, because the levels are an order: editing one has to answer what happens to the numbering of the others, and a whole-ladder PUT makes that the client's decision and the edit atomic. Verified against a live server as well as in tests: alice paged, nobody answers, bob paged, nobody answers, the fallback topic paged once and the timeline reading "level 2: bob" then "escalation exhausted: paged terdut-oncall-all" -- and a second incident acknowledged before its timeout, which woke nobody else. No UI yet. The team-settings screens for escalation, integrations and dead man's switches are all still missing, and they are one piece of work rather than three. Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7 |
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b0a02c010b |
Add an admin page, and move the behaviour settings into the database
Closes #5. Three of the server's tunables were environment variables, which meant changing how long an incident waits before being paged again required editing a chart, merging it and waiting for a reconcile. They are behaviour rather than infrastructure, and the difference is who needs to change them and how often. The split is by who owns the value. What stays in the environment is where the server is plugged in: the listen address, the DSN, the ntfy URL and token, the public URL. Those are needed before the database is open and two of them are credentials -- the settings endpoint reports that ntfy is configured and that a token is set, and never what either is. What moves is how it behaves: the notify repeat interval, the stale window and the archive window. The environment variable becomes the seed rather than the setting, written once on first start and never overwritten, so a redeploy cannot put a chart's default back over an administrator's edit -- the rule the per-team dead man's switches already follow. The loops read the current value per tick, so a change at 02:00 is obeyed at 02:00. Key/value rather than a column per knob: #6 and #7 will both add settings, and a table shaped one-column-per-setting needs a migration for each. The cost is that values are text and the accessor has to say what type it wanted, which settings.go does in one place. Unknown keys are refused rather than stored -- a typo that wrote notify_repeat_second would otherwise sit in the table looking like configuration and doing nothing -- and each value has bounds loose enough to catch a slipped decimal point without having an opinion about anybody's rota. Disabling an account is new, and is not deleting one. Deleting a user nulls acknowledged_by and assigned_to, which quietly rewrites who did what during an incident months after the fact. A disabled user cannot authenticate by either credential, loses their sessions immediately, and stays the name on every acknowledgement they made. The check is part of the lookup in serveAs rather than a test afterwards, so there is no path where the row is loaded and the flag is then forgotten. The page itself is a fourth tab, shown only to an administrator and only as a courtesy: every endpoint under it is refused with 403 regardless, so somebody who types /admin gets an explanation rather than a blank screen. It lists teams with their size and open-incident count, users with their flags, and the settings with their bounds -- plus the environment half, read-only, so somebody hunting for the ntfy URL learns where it lives instead of concluding the server has none. Delete is disabled rather than offered-and-refused for a team with open incidents, and neither admin action is offered on your own account, since the server refuses both. Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7 |
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7c87ae2af8 |
Remove the unauthenticated webhook and the SQLite migration script
Both existed to carry an upgrade across, and both upgrades are done. /api/alertmanager/webhook took no credential at all: anything able to reach the port could open an incident for anybody. v0.12.0 kept it, deprecated, so the teams release did not stop delivery while the Alertmanager config was edited, and logged a line per payload asking to be moved. The cluster's Alertmanager now posts on an integration key -- verified in the log, every two minutes, with no deprecation line since the rollout -- so the door can be shut rather than left ajar until somebody remembers. A sender still posting there gets the JSON 404 every unknown /api path gets. The tests move with it, which they should have done anyway: the harness mints an integration key for the default team and posts on that, so they exercise the path production uses rather than one only they still used. scripts/sqlite-to-postgres.go goes the same way. It was written to be temporary, it was the last thing needing modernc.org/sqlite, and this install migrated on 2026-09-20. `go mod tidy` drops the driver and its six transitive dependencies with it; the module graph is now chi, pgx, pgerrcode and x/crypto. Anyone still on v0.10.x can take the script out of the v0.12.0 tag, which the README now says. Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7 |
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74359c72ab |
Give each team its own dead man's switches, and the UI a team to show
The rest of #4. Two halves that belong together because they are the same sentence from opposite ends: a team decides which of its alerts are heartbeats, and the UI has to be able to say which team it is talking about. Switches were three environment variables, which made them one setting for the whole install. That was the last piece of the alerting path a team could not control: it could take its own alerts on its own key and still not say which of them were heartbeats, or how long a silence had to last. They are a row per team now, edited by an owner through PUT /api/teams/{teamID}/deadman, and the sweeper runs each team against its own matchers, timeout and severity. The environment variables become the starting point rather than the setting. Every team without a configuration is seeded from them at startup, so an upgrade keeps watching exactly what it was watching, and SeedDeadmanConfigs never overwrites -- a redeploy must not put the environment's value back over an owner's edit. A team created later watches nothing until somebody says otherwise: inheriting an install-wide heartbeat would page a new team about a source it has never heard of, and a switch nobody chose is the kind that gets muted rather than fixed. A matcher string with no alertname in it is refused at the door instead of stored. Storing it would produce a switch that watches nothing silently, which is the exact failure the feature exists to prevent. NewRouter and Sweep lose their DeadmanConfig parameter -- there is no longer one answer to hand them. The type stays, because parsing a matcher string is still parsing a matcher string. The UI side: rows in the queue carry a team badge, the filter row gains a team chip per team, and "on call now" shows one card per team. All three appear only when the viewer is in more than one team -- otherwise they are the same word repeated down a list, which is noise rather than information, and the single-team install reads exactly as it did before teams existed. Verified against a live two-team server as well as in tests: the combined queue labelled by team, the team_id filter, a heartbeat that is a heartbeat in one team and an ordinary alert in another, and a new team's switches starting empty while the upgraded team keeps the environment's. Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7 |
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a4fbd60441 |
Scope everything to a team, and route alerts by integration key
The core of #4, and what #1 is for: terdut stops being one shared space. A team owns its incidents, alerts, schedule and integrations; a user sees exactly the teams they are in. Everything that existed moves into one Default team and every existing user becomes an owner of it, so the upgrade is a no-op for the people using it. Ingestion is the load-bearing half. An alert arrives on a team's integration key, and the key is both the credential and the routing: it says that the sender may post, and which team the alerts belong to. That also closes the unauthenticated webhook -- the old path stays for one release, deprecated and routed to the oldest team, so an upgrade does not stop delivering while somebody edits the Alertmanager config. Scoping is enforced in as few places as possible, because the failure mode is silent. serveAs loads the caller's memberships once; list queries carry `team_id = ANY(...)`; and every incident route goes through incidentIDParam, which now parses the id AND checks the team in the same call, so a new handler cannot remember the first half and forget the second. Anything in another team is 404, never 403: whether an incident exists is that team's business. Two bugs this found, both of which would have been silent: * upsertAlerts decided "is this a new occurrence" by looking up the fingerprint alone. Across teams that made team B's first alert look like a re-send of team A's, so it opened no incident at all. The lookups are keyed on (team_id, fingerprint) now, as the index is. * Every uniqueness rule was written for one tenant. Two teams watching two clusters legitimately see the same fingerprint, the same groupKey, and want somebody on call on the same day; all three constraints move to include team_id. Roles inside a team are separate from the system administrator flag: an owner configures the team, a member works its incidents, and an admin is NOT implicitly in every team -- administration is about accounts, not about reading other people's incidents. An admin can still repair a team whose owner has left, which is why requireTeamOwner lets them through. A shift can only be given to somebody in the team. Paging a person who cannot open the incident is worse than paging nobody. The UI is updated only as far as keeping it working: it loads the viewer's teams with the session and uses the first one, since nobody has a second yet. "On call now" shows every team the viewer is in, named only when there is more than one, so the common case reads exactly as before. The team switcher, badges and per-team settings pages are the next step. Breaking for API clients: the schedule endpoints moved under the team, and /api/schedule/current returns an array rather than an object or a 404. terdut-tui will need a version for that. Per-team dead-man configuration is deliberately not here. A heartbeat's incident already opens in the team whose key received it, which is the part that matters for isolation; moving the matchers out of env into per-team rows is a change to how deadman.go is configured rather than to who sees what. Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7 |
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1377d9005b |
Add a system administrator role, and gate account management behind it
Until now every authenticated caller could create and delete users, set anybody's password and mint anybody's API keys -- auth.go said so in a comment. Defensible with one operator and a hand-made account; not once people sign themselves up (#7), and not in a multi-tenant install (#4), where the user list is no longer everybody who works here. users.is_admin is the flag. AdminOnly gates creating and deleting users and granting the flag itself. The endpoints that are self-service for your own account and administration for somebody else's -- password, ntfy topic, API keys -- go through requireSelfOrAdmin instead, because which rule applies depends on the {id} in the path rather than on the route. Minting your own API key stays self-service. A key carries exactly the rights of the user it belongs to, so issuing one is no more than signing in again; requiring an admin for it would mean a responder cannot set up the TUI without somebody else in the room. /api/users stays readable by everybody. The queue's assignment control and the on-call schedule both have to name people, and hiding the roster from the people on it buys nothing. THE MIGRATION MAKES EVERY EXISTING USER AN ADMINISTRATOR. They already hold these powers, so nobody's access changes on upgrade: it names what is already true and leaves demotion as a deliberate act. Promoting only user 1 would silently strip the others, and could leave an install whose only administrator is an account nobody has a password for. Two guards keep an install administrable: the last administrator can be neither deleted nor demoted, and nobody can delete or demote themselves -- the likelier accident, where the only admin clears their own flag while tidying up and locks the door behind them. No UI changes: there are no account-management screens yet. models.User carries is_admin (not omitempty, so a client can tell false from an old server), which is what #5's admin page will render from. |
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cc31c993dd |
Take the database password from PGPASSWORD, not the DSN
The chart asked for a whole DSN in a Secret. Nothing writes one: the Zalando postgres operator generates a Secret with `username` and `password` keys and no connection string, so wiring the wrapper chart up would have meant hand-maintaining a second copy of a password the operator owns and rotates on a from-scratch rebuild -- which is charts#176 again, the issue miniflux closed by doing the opposite. So the DSN becomes a plain value with no password in it, and the password arrives as PGPASSWORD from a Secret. pgx fills in from libpq's PG* environment variables whatever the DSN omits, exactly as miniflux's lib/pq does. Verified rather than assumed, against a real server: a password-less DSN connects with PGPASSWORD set, and fails with `password authentication failed` when it is wrong, so the variable is doing the work rather than being quietly ignored. It also keeps the credential out of the rendered manifest and out of `kubectl describe pod`, which a DSN-with-password does not. |
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dc39e3a5d3 |
Move the database to Postgres, before teams need the schema
First step of #1, and it goes first for one reason: #4 adds a team_id to nearly every table, and doing that twice -- once for SQLite, once for Postgres -- is work nobody gets paid for. The teams migrations now only have to be written against one database. The ten SQLite migrations are replaced by a single Postgres baseline rather than ported one by one. They were incremental in a way that has no value on a fresh install: 004 adds columns 008 drops again, and 008's backfill rewrites data a Postgres database never had. The history stays in git; the schema they add up to is now 001_baseline.sql. Timestamps stay BIGINT unix seconds and are NOT converted to timestamptz. Everything in Go already speaks epochs, so converting would have been a second, larger change riding along inside this one. It is worth doing on its own. The JSON columns did move to jsonb, because #4 will want to filter and index on labels. Most of the port is mechanical -- 170 placeholders from ? to $1 -- but four things needed more than a search and replace: * Dynamically built WHERE clauses cannot keep their numbering straight by hand, so they hand out placeholders through sqlArgs instead. A filter can now be added or reordered without renumbering anything. * SUM(resolved_at IS NULL) was SQLite counting a boolean as 0 or 1. Postgres has no sum(boolean), and this was breaking every dead man's switch -- silently, since the sweeper only logs. Now COUNT(*) FILTER. * unixepoch() became FLOOR(EXTRACT(EPOCH FROM now()))::bigint. The FLOOR is load-bearing: a bare cast rounds half up, so a row written at .6 of a second claimed a timestamp a second in the future and disagreed with the time.Now().Unix() the Go side stamps. * The unique-violation check matched SQLite's error text. It matches SQLSTATE 23505 now, so a renamed constraint cannot turn a 409 back into a 500. Tests need a real Postgres, because there is no in-memory Postgres the way there was an in-memory SQLite. Each test gets its own schema on a shared server -- cheaper than a database each, and still isolated. TERDUT_TEST_DSN says where it is; `make test-db` starts one locally and ci.yaml runs one as a service container. An unset DSN fails the suite rather than skipping it: a run that quietly tests nothing is worse than one that does not run. TestMigration_BackfillCarriesAckAndComments is deleted along with the migrations it replayed. What it protected -- an upgrade not losing acknowledgements and comments -- now belongs to scripts/sqlite-to-postgres.go, which is build-tagged so the SQLite driver stays out of the server binary. Both are meant to be deleted once this install has migrated. The chart loses the PVC, the data volume and the python backup sidecar, and requires database.dsnSecret.name: it provisions no database and cannot guess where the credentials live, so a render without it is meant to fail. Backups move to where Postgres actually runs. The other half of that -- the postgresql CR, the k8up pg_dump annotation and the network policy -- is a change to the wrapper chart in Ryuvia/charts and is not in here. Verified rather than assumed: the gate is green with -race against Postgres 17, govulncheck and gitleaks are clean, and the migration script was run end to end against a SQLite database built at the old schema and seeded in every table. Ids survive, so incidents keep their numbers and every foreign key still points where it did; the identity sequences are moved past the copied ids, and a webhook after the migration opened incident 12 rather than colliding at 1. |
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dc3879eca6 |
Serve a web UI for the incident queue, built for phones
Whoever is on call gets paged on a phone, and until now the only ways to
act on a page were the notification's Acknowledge button or a terminal.
Tapping the notification itself opened /api/incidents/{id}, which a
browser can only answer with a 401 in JSON. The server now serves a web
UI at / covering the incident queue, each incident's alerts and timeline
with every action on it, who is on call, the alert feed, and changing
your own password. The notification link now points at /incidents/{id}
in that UI.
It is embedded in the binary and has no build step: plain HTML, CSS and
ES modules under internal/web/static, served with an ETag per file and a
CSP that allows nothing from any other origin. That is how rd-web is
built. It avoids adding a node toolchain to the Dockerfile and the
pipeline for a page this size, and it keeps the page on the same origin
as the API, so no CORS is needed and nothing else has to be deployed.
Paths without a file extension fall back to index.html, so a deep link
survives a reload. An unknown path under /api/ still gets a JSON 404
rather than the page.
Signing in uses a username and password, because pasting a 64-character
API key into a phone at 3am is not a sign-in flow. Users have no
password until one is set through PUT /api/users/{id}/password, or
optionally at bootstrap. A user without a password is exactly where they
were before this commit and can only use API keys. A login sets an
HttpOnly, SameSite=Lax session cookie. It lasts 30 days and slides
forward while in use, so an on-call phone does not sign itself out.
Only the token's hash is stored, as for API keys.
The cookie needs a CSRF guard where a bearer header does not, because
browsers attach cookies to requests other sites make. So cookie-
authenticated requests go through Go 1.25's http.CrossOriginProtection,
and bearer requests do not. A request carrying an Authorization header
is judged on that header alone and never falls back to the cookie.
Changing a password ends every other session of that user. Changing
your own requires the current password, so a phone left signed in
cannot be used to take the account over.
Failed logins are counted per username and per client address. Ten
failures for one username in 15 minutes refuse that username for the
rest of the window, even with the right password. That makes locking
somebody out possible for anyone who knows their username. It was
accepted because the alternative is unlimited guessing, and during a
lockout the notification's Acknowledge button and API keys keep
working. The address limit reads the first X-Forwarded-For hop, since
behind the gateway RemoteAddr is Envoy. It is looser, because a whole
office behind one NAT shares it.
The Secure flag follows TERDUT_PUBLIC_URL, since TLS terminates at the
gateway and the server itself only ever sees plain HTTP. The chart
already defaults that variable to https://<hostname>.
Schedule editing, statistics and user management stay in terdut-tui for
now. The API they use is unchanged, and bearer authentication behaves
exactly as before.
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79f5db2636 |
Scan the source and the working tree too, not just the image
The image scan added yesterday reads the built artifact. It cannot see a vulnerable dependency the binary never calls into, and it cannot see a credential in a file that never reaches the image — this one is FROM scratch and contains a single binary, so almost nothing in the repo is in it. Those are two different questions and they need two different tools, which is why riksdata and rd-web have run govulncheck and gitleaks all along. Both run on every push and pull request rather than only on a tag, since neither needs anything published. Checked by hand before wiring in, as with the image scan. govulncheck reports no vulnerabilities the code can reach, and gitleaks finds nothing in the tree. What govulncheck does report is worth writing down, because it is the argument for having it. It found three advisories in chi and reports none of them, all three being IP spoofing in middleware.RealIP, which router.go does not use — it uses Logger and Recoverer. The analysis is symbol-level rather than dependency-level, so adding middleware.RealIP would turn this red on the next push. That is precisely when someone should be made to look, and it is a plausible thing to reach for here, since the API sits behind a gateway and real client addresses are exactly what RealIP is for. The fourth finding is an integer overflow in golang.org/x/sys/windows, which a linux/scratch image will not be calling. Both gates were checked for the failure direction as well. gitleaks exits 1 on a private key block. Worth knowing when testing it: it allowlists well-known example credentials, so the AWS key from Amazon's own documentation does not trip it and proves nothing. Neither reads git history. gitleaks runs with --no-git, which scans the working tree, so it stops a secret on the way in and says nothing about what is already committed. Claude-Session: https://claude.ai/code/session_01S7R4gWTz5wh5xCY4nCSJjN |
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84146fc903 |
Scan the published image for known vulnerabilities
terdut-server was the only one of the three release-managed repos with no image scanning at all. riksdata and rd-web have had a scan-image job since they were set up; everything published here up to and including v0.9.3 went out without a CVE check. It scans the pushed image rather than a locally built one, for the same reason the siblings do: trivy cannot read a local image on this runner, since Talos has no docker socket and the dind sidecar shares no filesystem with the job. So it runs after image rather than gating it, and a red scan unpublishes nothing. What it means is narrower and worth stating plainly: do not bump the wrapper chart in Ryuvia/charts to that version. Checked before wiring it in rather than after. v0.9.3 scans clean at HIGH,CRITICAL with unfixed findings ignored, so this does not turn the pipeline red on arrival, and the same command exits 1 on an image that does have findings — a gate that cannot fail is not a gate. One platform is scanned, not both. The image is FROM scratch, so there are no OS packages and trivy sees a single target: the Go binary and its module graph. linux/amd64 and linux/arm64 are that same module set built for a different GOARCH, so a finding in one is a finding in both. On an image with a base layer that reasoning would not hold. Still no govulncheck and no gitleaks here, which riksdata and rd-web run in a separate CI job. This is the only security scanning terdut-server has. Claude-Session: https://claude.ai/code/session_01S7R4gWTz5wh5xCY4nCSJjN |
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c6f1fe317e |
Correct the docs that said this repo has no publishing targets
Both CLAUDE.md and README.md claimed there were deliberately no build or
push targets because the workflow owned publishing. That stopped being true
in
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5f9c202d65 |
Beskriv hur ett släpp går till, och vad som är särskilt här
CI / test (push) Successful in 6s
Repot kom in under den gemensamma släppprocessen i |
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289eca8076 |
Move to Gitea: git.ryuvia.com/niklas/terdut-server
CI / test (push) Successful in 2m15s
The module path, the container image, the Helm chart and the CI pipeline all named GitHub. They now name the Gitea instance everything else already runs on. The workflows are rewritten rather than translated. Gitea's runner image is ubuntu:22.04, whose nodejs is Node 12, so no JS action runs there at all -- actions/checkout@v4 dies with a SyntaxError before it does anything. Every step is shell, checkout is a plain clone (this repo is public, so it needs no credential), and the jobs that need docker or helm run in host mode because the dind bridge a `container:` job gets cannot reach github.com or get.helm.sh. Two consequences worth naming: - upload-artifact/download-artifact are also JS actions, and there is no artifact store here, so the job that builds the binaries is the job that publishes them. Nothing is passed between jobs. - setup-qemu-action is gone with the rest, and the runner has no binfmt registration. The Dockerfile's builder stage now runs on $BUILDPLATFORM and cross-compiles from TARGETARCH instead, which is what keeps the arm64 image buildable -- and makes it native rather than emulated. The chart moves from a GitHub Pages index to an OCI artifact in Gitea's registry. Publishing stays tag-only for the reason recorded in release.yaml: a workflow triggered by the branch push cannot know the version it is about to be tagged with. The GitHub repository is left in place and untouched. Nothing pushes to it any more, but its existing release downloads and chart index keep resolving. |
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14c24f8fda |
Notice when the Watchdog alert stops arriving
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Everything this server does assumes alerts arrive. If Prometheus stops evaluating, or Alertmanager cannot reach us, nothing arrives — and silence is indistinguishable from everything being fine. The cluster has shipped the alert for exactly this case all along: Watchdog is expr: vector(1), so it fires permanently and is re-sent forever, and it is worth nothing unless something downstream notices it stop. Nothing did. It arrived, opened no incident because a repeat_interval re-send is not a new occurrence, and when the monitoring stack died the sweeper quietly expired it and paged nobody. So the handling is inverted for a configurable set of alerts: receiving one opens no incident, and the absence of one does. TERDUT_DEADMAN_MATCHERS selects them as label matchers, defaulting to alertname=Watchdog. The unit of monitoring is the fingerprint rather than the alert name. Two clusters sending the same Watchdog are two independent switches, so a healthy one can never mask a dead one. Every matcher must name an alertname, which keeps the sweeper's candidate query on alerts_name_idx instead of JSON-extracting labels from every row, and leaves matching with a single implementation. A switch is dormant until its first heartbeat: a matcher nothing has ever sent opens nothing, so a fresh deploy or a restored database does not page. Resolving the incident by hand sticks, exactly as it does for an alert-backed one, so a decommissioned source is a one-time page rather than a nag; the switch re-arms only when the heartbeat comes back, and dying again is a new incident. The incident has no member alerts on purpose. Linking the heartbeat would have the settled-incident cascade close it on the very sweep that opened it, and there is no alert describing the problem anyway — the problem is that no alert arrived. What happened is on the timeline instead, and recovery is the only automatic way out. One narrow exemption in the ingest guard makes recovery possible at all. A heartbeat we declared dead is marked resolved, and the one that proves us wrong carries the unchanged startsAt of an alert that never stopped firing — so "resolution is terminal within an instance" would discard it forever and a switch could die exactly once. The exemption is scoped to resolution_source = 'deadman', which is the only resolution this server infers from silence on a timeout of its own, so nothing another writer set can be undone by a stale retry. Matched alerts are also held back from the generic staleness expiry, which would otherwise resolve a heartbeat as 'expiry' long before its own tighter deadline. The timeout points the opposite way to TERDUT_STALE_AFTER: staleness is a generous grace period around a repeat_interval you do not control, while this is a deadline you set deliberately and configure the heartbeat's route to beat. Inheriting a 4h or 12h repeat_interval gives a dead man's switch with a twelve hour fuse, so the README spells out the route the heartbeat needs. |
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e5916d522a |
Let an on-call day be handed to somebody else
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A date is held by exactly one person and POST /api/schedule plain-inserts, so any date that was already taken came back 409. That made reassignment impossible through the API: the only route was to delete the entry first, and for a week that meant seven separate deletions. Worse, the reject is all-or-nothing across the request, so assigning a week where a single day happened to be taken failed entirely and placed none of the other six. The refusal itself is worth keeping. Moving a shift off the person expecting to be paged for it should not be something a plain call does by accident, so the fix is to make it possible to ask for rather than to remove the guard: "replace": true takes the dates anyway, and the flag defaults to off so every existing caller behaves exactly as before. The delete and the insert share the transaction that was already there. That matters more than the flag does — a week of free and taken days now lands as a unit, and a failure part way through leaves the rota as it was instead of with a shift deleted and nothing put back. A rota with a hole in it is worse than a rota that refused to change. One consequence worth naming: under replace a date repeated inside one request is idempotent rather than a conflict, because the second pass clears what the first wrote. |
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4224dbe96c |
Record notification delivery on the incident timeline
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An incident's history went quiet after "Incident opened": nothing said that anybody had been paged, reminded, or told it resolved. Delivery lived only in the notifications outbox, which no API exposes, so when a page failed to arrive there was nothing in the product that said whether it had been sent. The notifier now writes two event types. A notified event once ntfy accepts the publish, carrying the kind in detail and the paged user in user_id — absent when the page went to the shared fallback topic, which belongs to nobody. And a notify_failed event when a notification exhausts its retries, which is the one worth having: without it a page that never landed leaves the timeline identical to one that did. Both are written from the delivery result rather than at enqueue. A queued notification is an intention, and the timeline is append-only, so claiming somebody was told before ntfy accepted it would be a lie that stays there. A failed timeline write is logged rather than returned, so it cannot make a delivered row look unsent and send the page twice. The topic is deliberately in neither: it is a shared secret with the ntfy server, and every API key can read the timeline. No migration — incident_events.type is free text, unlike notifications.kind. |
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17ee290d90 |
docs: the ack token is scoped, not single-use
The handler never deletes the token: it stays valid until expires_at and is purged by the sweeper, so a second tap is an idempotent no-op rather than a rejection. Caught by pressing Acknowledge twice against the live server. What bounds the token is scope -- one incident, one action, one day -- not a use count. |
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7caafbaf80 |
chart: back up the database through a python sidecar
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The image is FROM scratch, so there is no interpreter to run a k8up backupcommand in, and the database runs in WAL mode, where a file-level copy of the volume is not crash-consistent. Also switches to strategy: Recreate. The data PVC is ReadWriteOnce, so a RollingUpdate deadlocks the new pod against the old one holding it. |
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bc285799d1 |
Page the on-call person when an incident opens
An incident opened, got assigned to whoever held today's schedule entry,
and then sat there silently until somebody thought to look. The schedule
and the incident model were both built; nothing reached the person
holding the pager.
Notifications go out through ntfy, over plain HTTP with no new
dependencies. Delivery is an outbox rather than an inline call: the pool
is limited to a single connection, so a POST made while holding the
webhook's transaction would stall every other request behind it. The
webhook inserts a row and a notifier goroutine sends it within a tick,
retrying with exponential backoff.
Only opening an incident has to resolve a topic from scratch. Reminders
and all-clears reuse whatever that first notification chose, which keeps
configuration out of resolveIfSettled and gives the right rule for free:
you only hear that something resolved if you were told it started.
Each push carries an Acknowledge button, because the useful thing to do
at 3am is stop the pager without unlocking anything. It POSTs to an
unauthenticated /api/notify/ack/{token} — a notification body lives on
the ntfy server and in the device cache, so a real API key must never
appear in one. The token is minted per delivery, scoped to one incident
and one action, and expires in a day.
Reminders repeat until the incident stops being untouched. The stop
conditions are the states that already mean somebody has it: acknowledged,
snoozed, resolved, archived. Snooze is the mute button, so there is no
separate reminder cap.
Notifications sent to the fallback topic carry no Acknowledge button. The
topic is shared, and a button on it would let any subscriber acknowledge
as somebody else.
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dcb2a86f9a |
chart: bind the HTTPRoute to a named gateway listener
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The route carried no sectionName, so it attached to every listener whose hostname matched — including the hostname-less plaintext HTTP listener. On a publicly reachable hostname that means the API accepts bearer tokens over cleartext. networking.listener names the listener to bind to. It defaults to empty, which keeps the previous attach-to-all behaviour. Also document the Kubernetes install path, which the README omitted. |
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279ef6cf8b |
Turn incoming alerts into incidents
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The alerts row was both Alertmanager's record and the human work queue, and
the two have different owners. The webhook upsert rewrites that row on every
notification; acknowledgement, comments and archiving were columns on it that
the upsert happened not to touch. So an alert that resolved and re-fired days
later still read as acknowledged by whoever acked the first occurrence — the
ack outlived the thing it referred to. Nothing recorded transitions either:
rows are mutated in place, so there was no timeline and no way to compute how
long anything took.
Alerts are now read-only signal records with two states, and incidents are
the work item: triggered, acknowledged or resolved, with an assignee, a
snooze, notes and an append-only timeline. Many alerts map to one incident,
and a new occurrence opens a new incident, which is what makes a stale ack
impossible rather than merely unlikely.
Correlation uses Alertmanager's own groupKey. It already grouped the alerts
according to the group_by routing tree the operator configured and sends the
result on every webhook, where it was being discarded; adopting it means
changing group_by in alertmanager.yml changes correlation here, with no
second grouping scheme to configure and keep in sync.
An incident opens only when an alert transitions into firing — an unseen
fingerprint, a newer startsAt, or a resolved alert starting again. The
unchanged notifications Alertmanager re-sends every repeat_interval are none
of those. That rule is what lets manual resolution be terminal: without it,
closing an incident by hand would be undone by the next re-send of an alert
that never stopped firing, and the button would be a lie. Snooze covers the
"not now" case instead. Incidents otherwise resolve by cascade, once every
alert under them has stopped firing, whether by webhook or by expiry.
New incidents are assigned to whoever holds today's schedule entry. The
schedule table has existed since the first release with nothing reading it.
Also here, following from the split:
- Incident severity is a high-water mark over its alerts, never lowered.
An incident that hit critical was a critical incident, and downgrading a
live one would demote it in the queue while the work is still open.
- /api/stats/incidents reports MTTA and MTTR, null rather than zero until
there is something to average. Neither was computable before.
- Alert archiving becomes sweeper-only housekeeping; the archive people
interact with is the incident's.
Breaking: the alert acknowledge, archive and comment endpoints are gone, and
the alert object drops the acknowledgement fields and gains incident_id. The
README maps each removed endpoint to its replacement. Migration 008 backfills
an incident per existing alert, archived ones included so no comment is
orphaned, carrying acknowledgements across and turning comments into timeline
notes.
Both documented alert contracts are untouched: received_at still advances on
every accepted payload, re-sends included, and resolution_source still says
how much to trust ends_at. The upsert is byte-for-byte what it was, now
running inside the ingest transaction.
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a602ff3efc |
Document received_at and resolution_source as public contract
The API reference listed endpoints but never the alert object's fields, so
two of them were load-bearing for clients while being described nowhere.
received_at appeared only in passing, as a stats filter; resolution_source
only inside the stale-expiry prose.
Both carry meaning a client cannot derive on its own. starts_at comes from
Prometheus and never changes for an alert instance, so received_at is the
only signal that a firing alert is still being refreshed — it advances on
every accepted webhook, including the unchanged notifications Alertmanager
re-sends every repeat_interval. resolution_source then says how much to
trust ends_at: under 'alertmanager' it is an end time somebody reported,
but under 'expiry' nothing ever reported one, so it is either a stale
watermark or the sweep timestamp, and only an upper bound.
README gains an alert object field table plus a contract section for each,
including the nullability rules and the advice to tolerate unrecognised
resolution_source values. The field comments in models.Alert now say these
are public API rather than ingest details, and the upsert carries a note at
the received_at line, which is where a regression would be introduced.
Three tests lock the newly documented behaviour, none of which was covered
before — the whole suite passed with the received_at bump deleted from the
upsert, because the expiry tests only ever set that column via SQL:
- a re-send advances received_at and leaves starts_at alone
- a discarded out-of-order retry does not count as a heartbeat
- an expiry resolve preserves a reported ends_at watermark and stamps
sweep time only when none was known
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42e846f876 |
Expire stale firing alerts
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A resolved webhook was the only path out of the firing state, so a
notification that was dropped, silenced, or lost to a restart pinned an
alert as firing forever — Prometheus showed it resolved while
terdut-server kept listing it. The archiver only ever touched resolved
alerts, and both the list and stats queries compared status with plain
equality, so a stale row was indistinguishable from a live one.
A sweeper pass now resolves firing alerts on either of two signals: the
ends_at watermark Alertmanager sets on outgoing firing notifications has
passed (plus a grace period for clock skew), or no webhook has refreshed
the alert within TERDUT_STALE_AFTER (default 6h, above Alertmanager's 4h
repeat_interval). Such alerts get resolution_source = 'expiry',
distinguishing them from a real 'alertmanager' resolve.
Two related webhook bugs fixed alongside:
- The upsert had no ordering guard, so a retried firing notification
arriving after the resolved one resurrected the alert. Payloads for
an older alert instance are now discarded: a stale retry carries the
same startsAt, a genuine re-fire a newer one.
- archived_at was never cleared on re-fire, leaving a re-fired alert
archived and invisible in the default list.
Stats now exclude archived alerts to match the default list view; this
lowers historical firing/resolved totals.
The chart exposes both sweeper durations via sweeper.staleAfter and
sweeper.archiveAfter.
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17f09558cb |
Stage 7: Dockerfile, integration tests, updated README
Dockerfile: - Multi-stage build (golang:1.25-alpine → scratch) - CGO_ENABLED=0, static binary, stripped with -ldflags="-w -s" (~11 MB) Tests (13 cases, internal/api/api_test.go): - Auth middleware: missing token, invalid token, valid token - Bootstrap idempotency (second call → 403) - Alert upsert: same fingerprint updates row; different fingerprints add rows - Acknowledge: set and clear, verified via GET - Comment ownership: only author can delete own comment (404 for others) - Schedule conflict: duplicate date → 409; multi-date rollback on partial conflict - Stats: totals, by-hour returns 24 slots, by-day returns 7 slots README: quick start, Docker, env vars, Alertmanager config, full API reference |
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5f458868b0 |
Initial commit: add README with project spec
Terminal Duty (terdut-server) — on-call management server spec. |