Niklas Ye fb9e6a38dc
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Stage 3: TerdutEscalationRule + TerdutDeadmanSwitch
Both child CRDs resolve their own teamRef -> TerdutTeam.status via the new
shared resolveTeamAndClient helper (childref.go), never chaining up to
TerdutServer (DESIGN.md §5) -- TerdutTeam.status.serverEndpoint, added in
this same stage, is what makes that literally true.

TerdutEscalationRule: one PUT /api/teams/{id}/escalation per reconcile
(an upsert server-side, confirmed against source), resolving each "user"
target's username to a user_id via GET /api/users first and reporting
Ready: False, reason: UnknownUser if it doesn't resolve. No DELETE exists
for this resource, so its delete path PUTs an empty policy as the closest
available undo.

TerdutDeadmanSwitch: real create/update-in-place/delete, using
terdut-server v0.33.0's PUT (added specifically for this operator). No
unique-name constraint server-side, so idempotent-create here is
GET-list-and-match-by-name rather than adopt-on-409.

Extends tdclient with User/GetUserByUsername, the escalation request types
+ SetEscalation, and DeadmanSwitch + its CRUD methods. Also folds
ConditionTeamReady into the single shared ConditionReady constant, since
both were literally "Ready" and Stage 3 would otherwise have needed a
third same-valued constant.

internal/controller/terdutserver_controller_test.go's fakeTerdutServer
grows GET /api/users, PUT .../escalation, and the full dead man's switch
collection/item routes, replacing the old parseTeamPath/handleTeamByID
pair with a more general parseTeamSubPath/handleTeamSubPath dispatcher
that still covers every existing Stage 1/2 route unchanged.

make fmt lint test build all clean; envtest coverage for
internal/controller: 50.5% -> 71.7%.
2026-10-01 13:50:08 +02:00
2026-09-30 19:22:09 +02:00
2026-09-30 19:22:09 +02:00
2026-09-30 19:22:09 +02:00
2026-09-30 19:22:09 +02:00

Terdut operator

Aims to expose most config as CRD's, so end users can self-service over gitops.

See DESIGN.md for the full design: CRD catalog and specs, reconciliation semantics, bootstrap/auth, Postgres integration, RBAC, and the relationship to charts/terdut-server. This README stays a short pitch; the open questions it used to carry are now resolved decisions there (§2).

CRD's

terdutServers

Creates a server — Deployment, Service, database wiring, bootstrap, operator credentials, and allowedTeams consent for cross-namespace teams. See DESIGN.md §4.1, §4.6.

terdutTeams

  • team name
  • oidc groups
  • serverRef — explicit reference to its TerdutServer, may be in a different namespace (one team owns the server, others self-service a team against it), gated by that TerdutServer's own allowedTeams field (DESIGN.md §2, §4.1, §4.2, §4.6)

terdutEscalationrules

  • rule
  • teamRef — explicit reference to its TerdutTeam (DESIGN.md §2, §4.3)

terdutDeadmansswitches

  • rule
  • teamRef (DESIGN.md §4.4)

terdutAlertSources

  • teamRef (DESIGN.md §4.5)
  • URL/key are generated by the server at creation and surfaced only via a generated Secret, never set explicitly
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