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Credentials: the TerdutServer controller generates <name>-operator-key in the server's own namespace (owned by it) and hands it to the pods as TERDUT_OPERATOR_KEY; the server creates its instance-scoped account from it at every start. A replaced Secret rolls the pods. The bootstrap handshake, the checkpoint Secret, per-team service accounts and credentials Secrets, BootstrapStateLost and credentials.deletionPolicy are gone. CRDs: TerdutServer, TerdutTeam and TerdutAlertSource. TerdutEscalationRule and TerdutDeadmanSwitch become spec.escalation and spec.deadmanSwitches[] on the team (matched by name, extras removed); team invites are removed. A team is created under the identity <namespace>/<name> (external_id), so a retry, a lost status or a deleted team heal by repeating the same call, and a display name owned by another team is TeamNameTaken instead of an adoption. The server resolves escalation usernames (UnknownUser condition). OIDC claim names and trustEmail are spec fields. Fixes: query values are URL-escaped; every delete treats 404 as success; deleting a team no longer depends on allowedTeams consent; a switch or integration deleted on the server is recreated; unnamed switches take the CR's name. Cleanup: scaffold e2e test, AGENTS.md, devcontainer, unused config/ pieces and Client.Version() removed; DESIGN.md, README, ROADMAP and the demo (run-demo.sh, manifests) rewritten for the new design. Secret RBAC stays cluster-wide, now stated in DESIGN.md section 9. Claude-Session: https://claude.ai/code/session_016mBLURvJoMuUEr9cB2RpUN
32 lines
1.4 KiB
Markdown
32 lines
1.4 KiB
Markdown
# Terdut operator
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Exposes terdut-server's configuration as Kubernetes objects, so teams can self-service it over
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gitops. See [DESIGN.md](./DESIGN.md) for the design (read its revision section first: it is the
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current shape of credentials and the CRD catalog), and [examples/demo](./examples/demo) for a
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working install.
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## CRDs
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### TerdutServer
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A terdut-server install: Deployment, Service, database wiring (a DSN, or a Zalando
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`postgresClusterRef`), and an operator key Secret it hands to the server so the operator can
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authenticate. `allowedTeams` consents to `TerdutTeam`s in other namespaces.
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### TerdutTeam
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One team on a server, possibly in another namespace (`serverRef`, gated by that server's
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`allowedTeams`). It carries the team's whole configuration:
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- `displayName` and OIDC group bindings
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- `escalation` — the escalation ladder
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- `deadmanSwitches` — dead man's switches, by name (switches not listed are removed)
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### TerdutAlertSource
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An alert-ingest integration on a team (`teamRef`). The server shows the webhook key once; it is
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surfaced only through a generated Secret next to the object, never set explicitly.
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## Demo
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[`examples/demo`](./examples/demo) wires one of each together — two teams, each with an
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escalation ladder, a dead man's switch and an alert source — plus a script that fires synthetic
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Alertmanager webhooks at it, so you can watch incidents open, escalate and resolve without a real
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Alertmanager.
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