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Niklas Ye 4a579bdbc6
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Colour themes, defaulting to gruvbox dark
Every colour was a 256-colour ANSI index hardcoded in styles.go, so changing
the palette meant editing the styles themselves. This puts a semantic token set
between the two: styles name roles, a theme supplies the colours.

internal/theme holds the twelve tokens, the two built-ins (gruvbox-dark, the
new default, and gruvbox-light) and the loader for user themes in
~/.config/terdut-tui/themes/. A user file may 'extends:' a built-in and
override only what it cares about, and may shadow a built-in name to tweak it
in place. Unknown keys, malformed colours and incomplete themes are refused
with a message naming what went wrong.

Colours are truecolor hex now: lipgloss downsamples for 256- and 16-colour
terminals and honours NO_COLOR, so themes carry no fallbacks of their own.
An ANSI index is still accepted for anyone who would rather follow their
terminal's own palette.

The 21 package-level style vars become a Styles struct on the Model, which is
what rule 3 asked for all along; the four free functions in view.go take one as
their first argument. The embedded bubbles components are restyled from the
same tokens — otherwise a theme would leave a pink selected row and grey help
text behind. Note that the table's Cell style deliberately keeps no foreground:
bubbles renders cells before wrapping the row in Selected, so a colour there
cuts the selection highlight short.
2026-08-20 11:06:36 +02:00

89 lines
1.9 KiB
Go

package theme
import "sort"
// The gruvbox palettes, in the author's original names. Dark uses the bright
// variants and light the faded ones, which is what keeps each readable against
// its own background.
const (
darkBg0 = "#282828"
darkFg1 = "#ebdbb2"
darkGray = "#928374"
darkRed = "#fb4934"
darkGrn = "#b8bb26"
darkYel = "#fabd2f"
darkBlu = "#83a598"
darkAqua = "#8ec07c"
darkOrng = "#fe8019"
lightBg0 = "#fbf1c7"
lightFg1 = "#3c3836"
lightFg4 = "#7c6f64"
lightRed = "#9d0006"
lightGrn = "#79740e"
lightYel = "#b57614"
lightBlu = "#076678"
lightAqua = "#427b58"
lightOrng = "#af3a03"
)
// GruvboxDark is the default scheme. It assumes a dark terminal background:
// themes colour foregrounds only, so the terminal supplies the canvas.
var GruvboxDark = Theme{
Name: "gruvbox-dark",
Primary: darkBlu,
OnPrimary: darkBg0,
Text: darkFg1,
Muted: darkGray,
Accent: darkOrng,
Firing: darkRed,
Resolved: darkGrn,
Error: darkRed,
SevCritical: darkRed,
SevError: darkOrng,
SevWarning: darkYel,
SevInfo: darkAqua,
}
// GruvboxLight is the same scheme against a light terminal background.
var GruvboxLight = Theme{
Name: "gruvbox-light",
Primary: lightBlu,
OnPrimary: lightBg0,
Text: lightFg1,
Muted: lightFg4,
Accent: lightOrng,
Firing: lightRed,
Resolved: lightGrn,
Error: lightRed,
SevCritical: lightRed,
SevError: lightOrng,
SevWarning: lightYel,
SevInfo: lightAqua,
}
// Default is the theme used when the config names none.
var Default = GruvboxDark
var builtins = map[string]Theme{
GruvboxDark.Name: GruvboxDark,
GruvboxLight.Name: GruvboxLight,
}
// BuiltinNames lists the compiled-in themes, sorted, for error messages and
// documentation.
func BuiltinNames() []string {
names := make([]string, 0, len(builtins))
for name := range builtins {
names = append(names, name)
}
sort.Strings(names)
return names
}