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13 Commits
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024dc095a5 |
Show a colour-coded team picker instead of cycling with T
T used to silently cycle Model.activeTeamID through the caller's teams with no visible list of choices. It now opens a full picker (modelled on the existing user picker) listing every team plus "All teams", each with a stable identity colour from a new six-colour theme palette. The same colour now also shows as a bullet next to "team: <name>" in the header, so the active team stays visible without opening the picker. Adds an Identity palette to the theme package (six hues, skipping the ones that already mean firing/critical), Styles.TeamColor to pick one by team id, and identity_1..6 as theme-file tokens alongside the existing twelve so a fully custom theme can still set every token. |
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451ce99a62 |
Say plainly that stats cover all teams
CI / test (push) Successful in 3s
The README said stats were "not team-scoped by the server", which reads as though they were unscoped. They are scoped, to all of the caller's teams (TestTeams_AlertsAndStatsAreScoped in terdut-server); what they cannot do is narrow to one. Docs only, no code change. |
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f4ca0059dc |
Sign in as a user instead of with an API key
The web UI signs in with a username and password and holds a session cookie; the TUI was the only client still needing an API key pasted into a config file. It now asks for the same credentials on a form at start. What is kept between runs is the session token, not the password, in session.json under the config directory, mode 0600 and keyed by server URL so one server's token is never offered to another. It resumes on the next start; the server's sessions last 30 days and slide with use. L signs out, which ends the session on the server and deletes the saved one even if the server cannot be reached. The client attaches the cookie by hand instead of using a cookie jar: the server marks it Secure behind https, and a jar drops a Secure cookie it is given over plain http, which would break a local server for no reason. It sends no Authorization header at all, since the server judges a request carrying one on that alone and never falls back to the cookie. Writes go through the server's cross-origin guard, which lets a client that sends neither Origin nor Sec-Fetch-Site through; checked against a real v0.20.1 server for both reads and writes. A 401 from anything means the session is gone (expired, ended from the web UI, or the account disabled), so the TUI returns to the form with the reason, forgets the saved token, and drops what the last session loaded rather than showing it to whoever signs in next. A 403 is a permission and leaves the session alone. The refresh timer is started once, so signing out and in does not leave two running. An account with no password cannot sign in, and the server answers it exactly like a wrong password, so the form's message says a password must be set first. Users created only for API access hit this. Breaking: api_key in config.yaml is no longer used. It is not an error to leave it there; the form says it is ignored. API keys still exist on the server and k in Users still manages them. |
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27008086b0 |
Follow terdut-server into teams: switch team, per-team schedule
terdut-server v0.12 made everything team-scoped and v0.20 is what this
client now targets. Against it the old client was wrong in three ways:
the schedule moved to /api/teams/{id}/schedule, GET /api/schedule/current
became a list with one entry per team, and users, incidents, alerts and
schedule entries all grew fields the client ignored.
T steps through all teams and then each of yours. The header names what
is showing, and incident and alert rows gain a Team column when more than
one team can appear. team: in config.yaml picks the team to start on, by
name or id; an unknown one is reported and falls back to all teams.
The schedule is one team's rota, so it shows the active team, or with
all teams showing the first one you own. Writes need an owner or an
administrator, and the picker offers only the team's members, since the
server answers 404 for anybody else. Both are checked up front and the
reason goes in the status bar, rather than surfacing as a 403 after the
user has picked somebody. Stats are not team-scoped by the server and
stay that way here.
Users shows an admin/disabled Flags column. Creating and deleting users
is administrators only, and topic, keys and password work on your own
row or on anyone's for an administrator; the server enforces the same
rule, this only explains it before the round trip.
The server has no version endpoint, so an older one is recognised by
GET /api/teams answering 404, and the TUI says it needs v0.20 or later.
Connecting now also loads /api/teams and /api/me with the key, which
means a wrong key fails on start instead of on the first list; /healthz
does not check it. There is no fallback to the pre-team paths.
Rebuilding a table whose column count changes under loaded rows panicked
inside bubbles, because it re-renders the old rows on SetColumns. The
rows are now cleared first and the cursor put back, so a refresh still
does not jump to the top.
Escalation ladders, invites, integrations and the admin settings are
left to the server's web UI. Checked against a real v0.20.1 server with
two teams, an administrator and a plain member.
Breaking: requires terdut-server v0.20.0 or later. Use terdut-tui v0.9.x
with servers before v0.12.
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e0c5a5cba3 |
Set a user's web UI password from the Users section
terdut-server v0.10.2 serves a web UI you sign in to with a password, and every user starts without one. Until now the only way to give somebody their first password was a curl call with an API key. p in Users sets the selected user's password. The form asks for the current password only in the one case the server checks it: you are changing your own password and already have one. The client has no other way to know who its key belongs to, so opening the form calls GET /api/me first and shows the fields once that answers. Setting someone else's password sends no current_password at all, rather than an empty one. Length (at least 10) and the repeated entry are checked before anything is sent, mirroring the server's rule so a typo costs no round trip. The server stays authoritative: a wrong current password comes back as its own 403 message on the dashboard. The status line says the user's other web sessions were signed out, because the server does that on every password change. API keys are not affected. Older servers have no /api/me. The client now returns a typed StatusError carrying the status code, so a 404 there reads as "needs terdut-server v0.10.2 or later" rather than a bare "server returned 404". Its Error() text is unchanged, so every existing message reads as before. Requires terdut-server v0.10.2 only for this form. Everything else works against the same servers as before. |
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0006424eaf |
Act on the selected row, not the one the table moved to
In Users, pressing k on a user opened API keys for the user above it. The dashboard hands every key to the section's table before the section's own handler reads the cursor, and bubbles' table claims several letters for navigation: k is up, d half a page down, f a page down. A letter that is also an action therefore moved the cursor first, and the action landed on the row it had moved to. With your own user first in the list, k looked like it only ever showed your own keys. The same collision hit two destructive keys: - d in Users asked to delete a user half a page below the selected one. The confirmation names the user, and that was the only thing standing between a keypress and deleting the wrong person. - d in Schedule targeted a different day's assignment the same way. f in Incidents and Alerts cycled the filter and paged the cursor down too, which was harmless but wrong. Each table now gives up exactly the letters its section acts on, through tableKeyMap. The arrow keys and every other default binding are untouched. The cost is that k no longer moves up in Users, where it means API keys, as the README has always said. The up arrow still works, and the README now says to use it there. users_test.go reproduces all four. With tableKeyMap reverted to the defaults, each of them fails exactly as reported. |
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4a579bdbc6 |
Colour themes, defaulting to gruvbox dark
CI / test (pull_request) Successful in 4s
Every colour was a 256-colour ANSI index hardcoded in styles.go, so changing the palette meant editing the styles themselves. This puts a semantic token set between the two: styles name roles, a theme supplies the colours. internal/theme holds the twelve tokens, the two built-ins (gruvbox-dark, the new default, and gruvbox-light) and the loader for user themes in ~/.config/terdut-tui/themes/. A user file may 'extends:' a built-in and override only what it cares about, and may shadow a built-in name to tweak it in place. Unknown keys, malformed colours and incomplete themes are refused with a message naming what went wrong. Colours are truecolor hex now: lipgloss downsamples for 256- and 16-colour terminals and honours NO_COLOR, so themes carry no fallbacks of their own. An ANSI index is still accepted for anyone who would rather follow their terminal's own palette. The 21 package-level style vars become a Styles struct on the Model, which is what rule 3 asked for all along; the four free functions in view.go take one as their first argument. The embedded bubbles components are restyled from the same tokens — otherwise a theme would leave a pink selected row and grey help text behind. Note that the table's Cell style deliberately keeps no foreground: bubbles renders cells before wrapping the row in Selected, so a colour there cuts the selection highlight short. |
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6fdb4bbbf8 |
Move to Gitea: git.ryuvia.com/niklas/terdut-tui
The module path, the CI pipeline and the self-updater all named GitHub. They now name the Gitea instance everything else already runs on. The workflows are rewritten rather than translated, for the reason recorded in ci.yaml: Gitea's runner image is ubuntu:22.04, whose nodejs is Node 12, so no JS action runs there -- actions/checkout@v4 dies with a SyntaxError before doing anything. Every step is shell and checkout is a plain clone, which this public repo needs no credential for. upload-artifact/download-artifact are JS actions too, and there is no artifact store here, so the job that builds the binaries is the job that publishes them. internal/updater keeps its release and asset types unchanged: Gitea's release payload carries the same tag_name, and its attachments the same name and browser_download_url, so only the URL, the Accept header and one error string move. The asset naming in release.yaml is load-bearing for that matching. This does strand already-installed binaries, which still poll api.github.com. The GitHub repository is left in place and untouched, so they report themselves up to date rather than erroring; its last release is the bridge, and crossing it is a one-time manual download. |
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e336aeea97 |
feat: reassign on-call days and weeks to another person
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Assigning over a day somebody else held did nothing but flash a 409 for three seconds. The server holds one person per date and refused any that was taken, all-or-nothing, so pressing W on a week where a single day was already assigned placed none of the other six either. The only way through was d on each day first — seven delete-and-confirm cycles to move one week. The clash is already on screen, so it is found before the request rather than read back out of an error: the picker hands off to a confirmation naming who loses the days and how many there are, and accepting sends the whole selection with replace, which terdut-server v0.8.0 added. One question to move a week, and nobody's shift moves without somebody being asked. A day nobody holds still assigns with no prompt at all. Reassigning somebody to a day they already hold raises no prompt, since it takes nothing from anyone, but it does send replace: the server rejects any date that exists, so without it a harmless no-op would fail. |
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85ad2d65ee |
feat: ntfy topics per user, and notifications on the timeline
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terdut-server pages the on-call person through ntfy, but none of it was reachable from here. A user's topic could only be set with curl, so a new user silently got no pages and quietly fell back to the shared fallback topic — which carries no Acknowledge button. And nothing said whether anybody had been paged at all. The Users section grows an Ntfy Topic column and t to edit it, prefilled with the current value. Submitting an empty field clears the topic rather than being rejected as a mistake: clearing is how somebody is taken off their own topic, and it is what the server means by an empty string. Nil and empty arrive as the same thing, because the server stores a blank topic as NULL, so User.Topic flattens the two instead of leaving every caller to. The incident timeline renders the server's notified and notify_failed events. No new fetch — the timeline endpoint already carried them, and unknown types already fell through to a generic label; this is about saying something useful. An event with no user means the fallback topic, not "the server acted", which is the difference between somebody having been paged and the rota having been empty. Both need terdut-server v0.6.0 or later, and the timeline entries a server newer than that. Against an older one the column stays empty and editing a topic reports the server's 404, which is the honest answer. |
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4740687b96 |
feat!: stats as a section instead of an overlay
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Stats was the one full-screen view reached by a key of its own rather than by tab, and the interface was less coherent for it. It is now a section sitting third, after Alerts, and behaves like every other one: tab in, tab out, r to refresh. Three things fall out of the move. It auto-refreshes for the first time — the tick handler skips every non-dashboard mode, which is why the overlay never updated while it was open. Its error path no longer forces the queue back into view on a failed fetch, an assumption that only made sense while stats floated above the dashboard. And first-visit loading keys off a statsLoaded flag rather than slice emptiness, because the three empty slices a quiet server returns are a real answer, not a missing one; the loading placeholder is likewise suppressed once something has been drawn, so a background refresh cannot blank the page out from under whoever is reading it. The S key is gone, and with it the ability to peek at statistics from an open incident and land back on it. That round-trip was the only thing statsReturnMode bought, and it was the whole reason stats needed a mode. |
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1140d773f8 |
feat!: incidents as the primary object
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terdut-server v0.4.0 splits the alerts row into two objects, and the
endpoints this client drove for acknowledgement, comments and archiving
are gone. Pointing the same screens at the new paths would have missed
the point of the split: alerts are now Alertmanager's record, read-only
and carrying no human state, while the incident is the thing anyone
actually works on.
Incidents lead the section list and are what the client opens on. The
queue shows severity, status, assignee and age, and the detail view adds
what only exists server-side now: the group labels Alertmanager
correlated on, the member alerts, and an append-only timeline where
system events and notes are interleaved. That timeline is the whole
history the server keeps — alert rows are still mutated in place — so
rendering it in order matters more than styling it.
Actions all move onto the incident: a/A acknowledge, s assign, z/Z
snooze, c note, d delete note, x archive, R resolve.
Two of those need care rather than a keybinding:
- R, not r, resolves, and it asks first. The server treats a manual
resolve as terminal: a later occurrence opens a new incident instead
of reopening this one, and an alert that never stops firing leaves
the incident closed for good. A stray keypress is not recoverable,
so the prompt says what it means.
- x refuses on an open incident rather than archiving it, since
archiving unresolved work only hides it. Snooze is offered as the
"not now" answer, and the client treats a snoozed_until in the past
as not snoozed, matching the server, which sweeps nothing.
Statistics lead with MTTA and MTTR, neither of which was computable
before. The server sends null until something has actually been
acknowledged or resolved, and that renders as — rather than 0: no data
is a different claim from instant.
Alerts keep a tab of their own as the raw feed — useful for asking what
Alertmanager is really sending — with an Incident column replacing Ack
By, and i in the detail view jumping to the incident where something can
be done about it. Archived now holds archived incidents; archiving an
alert is server-side housekeeping and no longer a user action.
BREAKING CHANGE: requires terdut-server v0.4.0 or later. Against an
older server every incident request 404s. Use terdut-tui v0.3.x with
servers before v0.4.0.
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55ee64530b |
feat: Stage 1 scaffold — config, API client, placeholder TUI
Sets up the full project structure following the hactl/gokapi-tui architecture: strict Elm-pattern Bubbletea TUI, YAML config at ~/.config/terdut-tui/config.yaml, REST API client with Bearer auth, self-update via GitHub Releases, and a three-section tab placeholder (Alerts / Schedule / Users) that verifies server connectivity on startup. |