Show a colour-coded team picker instead of cycling with T
T used to silently cycle Model.activeTeamID through the caller's teams with no visible list of choices. It now opens a full picker (modelled on the existing user picker) listing every team plus "All teams", each with a stable identity colour from a new six-colour theme palette. The same colour now also shows as a bullet next to "team: <name>" in the header, so the active team stays visible without opening the picker. Adds an Identity palette to the theme package (six hues, skipping the ones that already mean firing/critical), Styles.TeamColor to pick one by team id, and identity_1..6 as theme-file tokens alongside the existing twelve so a fully custom theme can still set every token.
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@@ -32,6 +32,13 @@ type rawTheme struct {
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SevError *string `yaml:"sev_error"`
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SevWarning *string `yaml:"sev_warning"`
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SevInfo *string `yaml:"sev_info"`
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Identity1 *string `yaml:"identity_1"`
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Identity2 *string `yaml:"identity_2"`
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Identity3 *string `yaml:"identity_3"`
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Identity4 *string `yaml:"identity_4"`
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Identity5 *string `yaml:"identity_5"`
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Identity6 *string `yaml:"identity_6"`
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}
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// binding ties a YAML key to its raw value and the field it fills, so parsing,
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@@ -56,6 +63,12 @@ func bindings(r *rawTheme, t *Theme) []binding {
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{"sev_error", r.SevError, &t.SevError},
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{"sev_warning", r.SevWarning, &t.SevWarning},
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{"sev_info", r.SevInfo, &t.SevInfo},
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{"identity_1", r.Identity1, &t.Identity[0]},
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{"identity_2", r.Identity2, &t.Identity[1]},
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{"identity_3", r.Identity3, &t.Identity[2]},
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{"identity_4", r.Identity4, &t.Identity[3]},
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{"identity_5", r.Identity5, &t.Identity[4]},
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{"identity_6", r.Identity6, &t.Identity[5]},
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}
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}
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