b0a02c010b
Closes #5. Three of the server's tunables were environment variables, which meant changing how long an incident waits before being paged again required editing a chart, merging it and waiting for a reconcile. They are behaviour rather than infrastructure, and the difference is who needs to change them and how often. The split is by who owns the value. What stays in the environment is where the server is plugged in: the listen address, the DSN, the ntfy URL and token, the public URL. Those are needed before the database is open and two of them are credentials -- the settings endpoint reports that ntfy is configured and that a token is set, and never what either is. What moves is how it behaves: the notify repeat interval, the stale window and the archive window. The environment variable becomes the seed rather than the setting, written once on first start and never overwritten, so a redeploy cannot put a chart's default back over an administrator's edit -- the rule the per-team dead man's switches already follow. The loops read the current value per tick, so a change at 02:00 is obeyed at 02:00. Key/value rather than a column per knob: #6 and #7 will both add settings, and a table shaped one-column-per-setting needs a migration for each. The cost is that values are text and the accessor has to say what type it wanted, which settings.go does in one place. Unknown keys are refused rather than stored -- a typo that wrote notify_repeat_second would otherwise sit in the table looking like configuration and doing nothing -- and each value has bounds loose enough to catch a slipped decimal point without having an opinion about anybody's rota. Disabling an account is new, and is not deleting one. Deleting a user nulls acknowledged_by and assigned_to, which quietly rewrites who did what during an incident months after the fact. A disabled user cannot authenticate by either credential, loses their sessions immediately, and stays the name on every acknowledgement they made. The check is part of the lookup in serveAs rather than a test afterwards, so there is no path where the row is loaded and the flag is then forgotten. The page itself is a fourth tab, shown only to an administrator and only as a courtesy: every endpoint under it is refused with 403 regardless, so somebody who types /admin gets an explanation rather than a blank screen. It lists teams with their size and open-incident count, users with their flags, and the settings with their bounds -- plus the environment half, read-only, so somebody hunting for the ntfy URL learns where it lives instead of concluding the server has none. Delete is disabled rather than offered-and-refused for a team with open incidents, and neither admin action is offered on your own account, since the server refuses both. Claude-Session: https://claude.ai/code/session_01RHPj4ggeFdEjKKfm4SHbD7
571 lines
18 KiB
Go
571 lines
18 KiB
Go
package api
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import (
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"bytes"
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"context"
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"database/sql"
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"encoding/json"
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"fmt"
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"log"
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"net/http"
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"strings"
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"time"
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"git.ryuvia.com/niklas/terdut-server/internal/models"
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)
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const (
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// notifyInterval is how often the notifier looks for work. The archiver's
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// 15 minute tick is far too coarse for something that has to wake a person.
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notifyInterval = 30 * time.Second
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// notifyRetryBase and notifyRetryMax bound the delivery backoff. ntfy being
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// briefly unreachable should not lose the page.
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notifyRetryBase = 30 * time.Second
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notifyRetryMax = 15 * time.Minute
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// notifyMaxAttempts stops a permanently undeliverable row from being retried
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// forever. It keeps last_error so the reason survives.
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notifyMaxAttempts = 8
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// notifyBatch caps one delivery pass, so a large backlog cannot hold the
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// single database connection for an unbounded stretch.
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notifyBatch = 100
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// ackTokenTTL is how long the Acknowledge button in a notification keeps
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// working. Past this the notification is stale enough that the responder
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// should look at the incident rather than blind-acknowledge it.
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ackTokenTTL = 24 * time.Hour
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)
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// Notification kinds, recording why a push was sent.
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const (
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notifyTriggered = "triggered"
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notifyReminder = "reminder"
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notifyResolved = "resolved"
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)
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// Timeline event types the notifier writes, so an incident's history says who
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// was paged and whether the page landed. Written from the delivery result
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// rather than at enqueue: a queued notification is an intention, and claiming
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// somebody was told before ntfy accepted it would be a lie the timeline keeps.
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//
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// The topic is deliberately absent from both. It is a shared secret with the
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// ntfy server — anyone holding it can publish to it — and the timeline is
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// readable by every API key.
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const (
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eventNotified = "notified"
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eventNotifyFailed = "notify_failed"
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)
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// NotifyConfig is everything the notifier needs to reach ntfy and to build URLs
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// a phone can follow back to this server.
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type NotifyConfig struct {
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// BaseURL is the ntfy server. Empty disables notifications entirely: no
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// goroutine, and nothing is ever enqueued.
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BaseURL string
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// Token is an optional bearer token for an access-controlled ntfy.
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Token string
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// FallbackTopic receives incidents that open with nobody on call. Those
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// notifications carry no Acknowledge button — there is no user to attribute
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// the acknowledgement to, and putting one on a shared topic would let any
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// subscriber acknowledge as somebody else.
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FallbackTopic string
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// PublicURL is the base URL a phone uses to reach this server, for the
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// notification's click target and its Acknowledge action. Without it a
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// notification is informational only.
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PublicURL string
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// RepeatEvery is how long an incident may sit unacknowledged before it is
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// notified again. Zero disables reminders.
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RepeatEvery time.Duration
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}
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// enabled reports whether notifications are configured at all.
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func (c NotifyConfig) enabled() bool { return c.BaseURL != "" }
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// notifyClient is shared: a page is small and infrequent, and the timeout is
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// what keeps a hung ntfy from stalling the delivery pass.
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var notifyClient = &http.Client{Timeout: 10 * time.Second}
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// StartNotifier delivers queued notifications until ctx is cancelled, starting
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// with an immediate pass so a restart flushes whatever the last one left behind.
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func StartNotifier(ctx context.Context, db *sql.DB, cfg NotifyConfig) {
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if !cfg.enabled() {
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log.Print("notifier: disabled (no ntfy URL configured)")
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return
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}
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log.Printf("notifier: publishing to %s", cfg.BaseURL)
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ticker := time.NewTicker(notifyInterval)
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defer ticker.Stop()
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NotifySweep(ctx, db, cfg)
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for {
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select {
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case <-ticker.C:
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NotifySweep(ctx, db, cfg)
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case <-ctx.Done():
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return
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}
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}
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}
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// NotifySweep runs a single pass: queue reminders for incidents nobody has
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// picked up, then deliver everything that is due. Reminders are queued first so
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// a freshly due one goes out in the same pass rather than a tick later.
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// Exported so tests can drive a pass without waiting on the ticker.
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func NotifySweep(ctx context.Context, db *sql.DB, cfg NotifyConfig) {
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enqueueReminders(ctx, db, cfg)
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deliverPending(ctx, db, cfg)
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}
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// enqueueReminders re-notifies incidents that are still sitting untouched.
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//
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// The stop conditions are the incident states that already mean "somebody has
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// this": acknowledged, snoozed, resolved, archived. Snooze in particular is the
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// mute button — a deliberate "not now" that should not keep buzzing — which is
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// why there is no separate reminder cap.
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//
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// The previous notification must have actually been sent before another is
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// queued, so an ntfy outage produces a retry backlog rather than a reminder
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// backlog that all lands at once when it comes back.
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func enqueueReminders(ctx context.Context, db *sql.DB, cfg NotifyConfig) {
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// cfg.RepeatEvery is what the server started with; the settings table is
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// what it runs on. Read per tick, so an administrator lengthening the
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// interval at 02:00 is obeyed at 02:00 and not at the next restart.
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repeat := NewSettings(db).Duration(ctx, SettingNotifyRepeat, cfg.RepeatEvery)
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if repeat <= 0 {
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return
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}
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now := time.Now()
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type due struct {
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incidentID int64
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userID *int64
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topic string
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}
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rows, err := db.QueryContext(ctx, `
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SELECT n.incident_id, n.user_id, n.topic
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FROM notifications n
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JOIN incidents i ON i.id = n.incident_id
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WHERE n.id = (SELECT MAX(id) FROM notifications WHERE incident_id = n.incident_id)
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AND n.sent_at IS NOT NULL
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AND n.created_at <= $1
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AND i.resolved_at IS NULL
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AND i.archived_at IS NULL
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AND i.status = 'triggered'
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AND (i.snoozed_until IS NULL OR i.snoozed_until <= $2)`,
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now.Add(-repeat).Unix(), now.Unix())
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if err != nil {
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log.Printf("notifier: find reminders: %v", err)
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return
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}
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// Collected before inserting, rather than written while walking the cursor:
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// the inserts below are what this query selects on, and a cursor reading its
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// own writes is a hazard whatever the pool size.
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var pending []due
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for rows.Next() {
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var d due
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if err := rows.Scan(&d.incidentID, &d.userID, &d.topic); err != nil {
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rows.Close()
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log.Printf("notifier: scan reminder: %v", err)
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return
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}
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pending = append(pending, d)
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}
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if err := rows.Err(); err != nil {
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rows.Close()
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log.Printf("notifier: find reminders: %v", err)
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return
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}
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rows.Close()
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for _, d := range pending {
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if err := enqueueNotification(ctx, db, d.incidentID, d.userID, d.topic, notifyReminder); err != nil {
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log.Printf("notifier: queue reminder for incident %d: %v", d.incidentID, err)
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}
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}
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if len(pending) > 0 {
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log.Printf("notifier: queued %d reminder(s)", len(pending))
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}
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}
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// outboxRow is one queued notification, read before any HTTP happens.
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type outboxRow struct {
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id int64
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incidentID int64
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userID *int64
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topic string
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kind string
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attempts int
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}
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// deliverPending sends everything that is due and records the outcome.
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func deliverPending(ctx context.Context, db *sql.DB, cfg NotifyConfig) {
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batch, err := pendingNotifications(ctx, db)
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if err != nil {
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log.Printf("notifier: find pending: %v", err)
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return
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}
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sent := 0
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for _, n := range batch {
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if err := deliver(ctx, db, cfg, n); err != nil {
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log.Printf("notifier: deliver %d (incident %d): %v", n.id, n.incidentID, err)
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markFailed(ctx, db, n, err)
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continue
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}
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if _, err := db.ExecContext(ctx,
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"UPDATE notifications SET sent_at = $1, attempts = attempts + 1, last_error = NULL WHERE id = $2",
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time.Now().Unix(), n.id); err != nil {
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log.Printf("notifier: mark sent %d: %v", n.id, err)
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}
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// Logged, not returned: the page has already gone out, and treating a
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// failed timeline write as a failed delivery would send it again.
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if err := logEvent(ctx, db, n.incidentID, eventNotified, n.userID, nil, &n.kind); err != nil {
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log.Printf("notifier: log delivery of %d: %v", n.id, err)
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}
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sent++
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}
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if sent > 0 {
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log.Printf("notifier: delivered %d notification(s)", sent)
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}
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}
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// pendingNotifications reads the due rows and closes the cursor before the
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// caller writes, for the same single-connection reason as staleAlertIDs.
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func pendingNotifications(ctx context.Context, db *sql.DB) ([]outboxRow, error) {
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rows, err := db.QueryContext(ctx, `
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SELECT id, incident_id, user_id, topic, kind, attempts
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FROM notifications
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WHERE sent_at IS NULL
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AND send_after <= $1
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AND attempts < $2
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ORDER BY id
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LIMIT $3`, time.Now().Unix(), notifyMaxAttempts, notifyBatch)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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var batch []outboxRow
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for rows.Next() {
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var n outboxRow
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if err := rows.Scan(&n.id, &n.incidentID, &n.userID, &n.topic, &n.kind, &n.attempts); err != nil {
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return nil, err
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}
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batch = append(batch, n)
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}
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return batch, rows.Err()
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}
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// markFailed bumps the attempt count and pushes the row out to its next retry.
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//
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// The attempt that exhausts the budget also writes a timeline event. Without it
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// a page that never landed leaves the incident's history identical to one that
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// did, which is the failure most worth seeing: nobody was told, and nothing
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// says so.
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func markFailed(ctx context.Context, db *sql.DB, n outboxRow, cause error) {
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next := time.Now().Add(retryDelay(n.attempts)).Unix()
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if _, err := db.ExecContext(ctx,
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"UPDATE notifications SET attempts = attempts + 1, send_after = $1, last_error = $2 WHERE id = $3",
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next, cause.Error(), n.id); err != nil {
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log.Printf("notifier: mark failed %d: %v", n.id, err)
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}
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if n.attempts+1 < notifyMaxAttempts {
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return
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}
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detail := fmt.Sprintf("%s: %s", n.kind, cause)
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if err := logEvent(ctx, db, n.incidentID, eventNotifyFailed, n.userID, nil, &detail); err != nil {
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log.Printf("notifier: log failure of %d: %v", n.id, err)
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}
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}
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// retryDelay doubles the wait per attempt, up to notifyRetryMax.
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func retryDelay(attempts int) time.Duration {
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d := notifyRetryBase << attempts
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if d > notifyRetryMax || d <= 0 {
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return notifyRetryMax
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}
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return d
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}
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// deliver renders one notification against the incident's *current* state and
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// publishes it. Rendering happens here rather than at enqueue time so a message
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// that waited in the queue while its incident escalated goes out at the
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// severity the incident has now.
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func deliver(ctx context.Context, db *sql.DB, cfg NotifyConfig, n outboxRow) error {
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inc, err := fetchIncident(ctx, db, n.incidentID)
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if err != nil {
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return fmt.Errorf("load incident: %w", err)
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}
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var firing int
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if err := db.QueryRowContext(ctx, `
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SELECT COUNT(*)
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FROM incident_alerts ia
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JOIN alerts a ON a.id = ia.alert_id
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WHERE ia.incident_id = $1 AND a.status = 'firing'`, n.incidentID).Scan(&firing); err != nil {
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return fmt.Errorf("count firing: %w", err)
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}
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msg := renderNotification(inc, n, firing, cfg)
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// An Acknowledge button needs both a user to attribute the acknowledgement
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// to and a URL the phone can reach. Minted per delivery, so every push
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// carries its own short-lived token rather than reusing one.
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if n.kind != notifyResolved && n.userID != nil && cfg.PublicURL != "" {
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raw, err := issueAckToken(ctx, db, n.incidentID, *n.userID)
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if err != nil {
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return fmt.Errorf("issue ack token: %w", err)
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}
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msg.Actions = append(msg.Actions, ntfyAction{
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Action: "http",
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Label: "Acknowledge",
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URL: strings.TrimSuffix(cfg.PublicURL, "/") + "/api/notify/ack/" + raw,
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Method: "POST",
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Clear: true,
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})
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}
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return publish(ctx, cfg, msg)
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}
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// ntfyMessage is ntfy's JSON publish format. Using it rather than the X-Actions
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// header avoids that header's comma and quote escaping rules, which are easy to
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// break with a title that happens to contain a comma.
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type ntfyMessage struct {
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Topic string `json:"topic"`
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Title string `json:"title,omitempty"`
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Message string `json:"message"`
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Priority int `json:"priority,omitempty"`
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Tags []string `json:"tags,omitempty"`
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Click string `json:"click,omitempty"`
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Actions []ntfyAction `json:"actions,omitempty"`
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}
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type ntfyAction struct {
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Action string `json:"action"`
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Label string `json:"label"`
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URL string `json:"url"`
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Method string `json:"method,omitempty"`
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Clear bool `json:"clear,omitempty"`
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}
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// renderNotification builds the message body for one queued notification.
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func renderNotification(inc models.Incident, n outboxRow, firing int, cfg NotifyConfig) ntfyMessage {
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msg := ntfyMessage{Topic: n.topic}
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if cfg.PublicURL != "" {
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// The web UI's page for the incident, so tapping the notification
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// opens something a browser can use.
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msg.Click = fmt.Sprintf("%s/incidents/%d",
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strings.TrimSuffix(cfg.PublicURL, "/"), inc.ID)
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}
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switch n.kind {
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case notifyResolved:
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msg.Title = "Resolved: " + inc.Title
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msg.Message = "All alerts stopped firing after " +
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humanDuration(time.Since(inc.TriggeredAt))
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msg.Priority = ntfyPriorityLow
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msg.Tags = []string{"white_check_mark"}
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return msg
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case notifyReminder:
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msg.Title = "Still unacknowledged: " + inc.Title
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default:
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msg.Title = inc.Title
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}
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severity := derefString(inc.Severity)
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parts := []string{fmt.Sprintf("%d alert%s firing", firing, plural(firing))}
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if severity != "" {
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parts = append(parts, "severity "+severity)
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}
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if assignee := derefString(inc.AssignedToUser); assignee != "" {
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parts = append(parts, "on call: "+assignee)
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}
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if n.kind == notifyReminder {
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parts = append(parts, "open "+humanDuration(time.Since(inc.TriggeredAt)))
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}
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msg.Message = strings.Join(parts, " · ")
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msg.Priority = ntfyPriority(severity)
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msg.Tags = []string{severityTag(severity)}
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return msg
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}
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// ntfy's priority scale. Max is the one that overrides the phone's quiet
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// settings, which is the whole point of paging on critical.
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const (
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ntfyPriorityLow = 2
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ntfyPriorityDefault = 3
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ntfyPriorityHigh = 4
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ntfyPriorityMax = 5
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)
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// ntfyPriority maps an incident's severity onto ntfy's scale, following the
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// same ordering severityRank uses. An unrecognised severity gets the default
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// rather than being silenced.
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func ntfyPriority(severity string) int {
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switch severityRank(severity) {
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case 4:
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return ntfyPriorityMax
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case 3:
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return ntfyPriorityHigh
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case 2:
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return ntfyPriorityDefault
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case 1:
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return ntfyPriorityLow
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default:
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return ntfyPriorityDefault
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}
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}
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func severityTag(severity string) string {
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switch severityRank(severity) {
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case 4:
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return "rotating_light"
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case 3:
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return "red_circle"
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case 2:
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return "warning"
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case 1:
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return "information_source"
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default:
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return "bell"
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}
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}
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// publish POSTs one message to ntfy.
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func publish(ctx context.Context, cfg NotifyConfig, msg ntfyMessage) error {
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body, err := json.Marshal(msg)
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if err != nil {
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return err
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}
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req, err := http.NewRequestWithContext(ctx, http.MethodPost,
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strings.TrimSuffix(cfg.BaseURL, "/"), bytes.NewReader(body))
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if err != nil {
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return err
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}
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|
req.Header.Set("Content-Type", "application/json")
|
|
if cfg.Token != "" {
|
|
req.Header.Set("Authorization", "Bearer "+cfg.Token)
|
|
}
|
|
|
|
resp, err := notifyClient.Do(req)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer resp.Body.Close()
|
|
|
|
if resp.StatusCode < 200 || resp.StatusCode >= 300 {
|
|
return fmt.Errorf("ntfy returned %s", resp.Status)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// enqueueNotification adds one row to the outbox, due immediately.
|
|
func enqueueNotification(ctx context.Context, q querier, incidentID int64, userID *int64, topic, kind string) error {
|
|
now := time.Now().Unix()
|
|
_, err := q.ExecContext(ctx, `
|
|
INSERT INTO notifications (incident_id, user_id, topic, kind, created_at, send_after)
|
|
VALUES ($1, $2, $3, $4, $5, $6)`, incidentID, userID, topic, kind, now, now)
|
|
return err
|
|
}
|
|
|
|
// notifyTarget decides where a newly opened incident's notification goes.
|
|
//
|
|
// The on-call user's own topic when they have one, otherwise the fallback
|
|
// topic with no user attached. Deliberately not "the fallback topic, attributed
|
|
// to the on-call user": the fallback is shared, and an Acknowledge button on a
|
|
// shared topic would let any subscriber acknowledge as somebody else.
|
|
func notifyTarget(ctx context.Context, q querier, cfg NotifyConfig, onCall *int64) (topic string, userID *int64) {
|
|
if onCall != nil {
|
|
var t *string
|
|
err := q.QueryRowContext(ctx,
|
|
"SELECT ntfy_topic FROM users WHERE id = $1", *onCall).Scan(&t)
|
|
if err == nil && t != nil && *t != "" {
|
|
return *t, onCall
|
|
}
|
|
}
|
|
return cfg.FallbackTopic, nil
|
|
}
|
|
|
|
// enqueueOpened queues the notification for a freshly opened incident. It is the
|
|
// only enqueue point that has to resolve a topic from scratch; every later
|
|
// notification for the incident reuses what this one chose.
|
|
func enqueueOpened(ctx context.Context, q querier, cfg NotifyConfig, incidentID int64, onCall *int64) error {
|
|
if !cfg.enabled() {
|
|
return nil
|
|
}
|
|
topic, userID := notifyTarget(ctx, q, cfg, onCall)
|
|
if topic == "" {
|
|
// Nobody on call has a topic and there is no fallback: there is nowhere
|
|
// to send this, and queueing it would only accumulate undeliverable rows.
|
|
return nil
|
|
}
|
|
return enqueueNotification(ctx, q, incidentID, userID, topic, notifyTriggered)
|
|
}
|
|
|
|
// enqueueResolved queues the all-clear, reusing the topic the incident's last
|
|
// notification went to. That needs no configuration to reach this function, and
|
|
// it gives the right rule for free: you only hear that something resolved if you
|
|
// were told it started.
|
|
func enqueueResolved(ctx context.Context, q querier, incidentID int64) error {
|
|
var topic string
|
|
var userID *int64
|
|
err := q.QueryRowContext(ctx, `
|
|
SELECT topic, user_id FROM notifications
|
|
WHERE incident_id = $1 ORDER BY id DESC LIMIT 1`, incidentID).Scan(&topic, &userID)
|
|
if err == sql.ErrNoRows {
|
|
return nil
|
|
}
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return enqueueNotification(ctx, q, incidentID, userID, topic, notifyResolved)
|
|
}
|
|
|
|
// humanDuration renders an age the way a person reads it at 3am: coarse, and
|
|
// never more than two units.
|
|
func humanDuration(d time.Duration) string {
|
|
if d < time.Minute {
|
|
return "less than a minute"
|
|
}
|
|
if d < time.Hour {
|
|
return fmt.Sprintf("%dm", int(d.Minutes()))
|
|
}
|
|
h := int(d.Hours())
|
|
m := int(d.Minutes()) - h*60
|
|
if m == 0 {
|
|
return fmt.Sprintf("%dh", h)
|
|
}
|
|
return fmt.Sprintf("%dh%dm", h, m)
|
|
}
|
|
|
|
func plural(n int) string {
|
|
if n == 1 {
|
|
return ""
|
|
}
|
|
return "s"
|
|
}
|
|
|
|
// derefString reads a nullable text column as a plain string.
|
|
func derefString(s *string) string {
|
|
if s == nil {
|
|
return ""
|
|
}
|
|
return *s
|
|
}
|