Files
terdut-server/internal/api/oidc_teams.go
T
Niklas Ye 9029d48584
CI / chart (pull_request) Successful in 2s
CI / security (pull_request) Failing after 19s
CI / test (pull_request) Successful in 5m34s
Let an operator authenticate with a seeded key, and reset the schema
- TERDUT_OPERATOR_KEY creates or re-keys the instance-scoped service account
  "terdut-operator" at every start, so terdut-operator needs no bootstrap
  handshake. An instance-scoped account now acts as owner of every team's
  configuration, but is not a member of any team.
- POST /api/teams takes an external_id (instance service accounts only) and
  is idempotent on it, so automation finds its own team again after a crash
  instead of adopting by display name. GET /api/teams?name= is removed.
- Integration and dead man's switch names are unique per team (409). The
  escalation PUT accepts usernames and resolves them itself.
- The 18 migrations are squashed into 001_schema.sql, with no Default team.
  TERDUT_DEADMAN_* and the env seeding of switches are removed: teams carry
  their own. Existing development databases must be recreated.

Security and robustness:
- GET /api/users no longer returns other people's email or ntfy topic to
  non-admins.
- The access log records the route pattern, so integration keys and ack
  tokens in the path are not written to the log. Server errors are logged.
- Rate limits take the client address TERDUT_TRUSTED_PROXIES hops from the
  right of X-Forwarded-For instead of trusting the first, forgeable entry.
- /api/bootstrap runs in a transaction under an advisory lock, so two
  concurrent calls cannot both create an administrator.
- API key last_used_at is written at most every five minutes.

Cleanup: remove GET /api/incidents/{id}/alerts, unused exports, SQLite
remnants in comments and config.

Claude-Session: https://claude.ai/code/session_016mBLURvJoMuUEr9cB2RpUN
2026-10-09 14:56:13 +02:00

75 lines
2.2 KiB
Go

package api
import (
"database/sql"
"net/http"
)
// teamOIDCGroups is one team's own OIDC binding: which group, if any, grants
// member access and which grants owner access. The same shape answers GET and
// is accepted by PUT. An empty string means no group grants that role here.
type teamOIDCGroups struct {
MemberGroup string `json:"member_group"`
OwnerGroup string `json:"owner_group"`
}
// handleGetTeamOIDCGroups answers which groups control a team's membership.
// Member-gated like the member list itself: this is part of "who is in the
// team and why", not a setting only an owner should be able to see.
func handleGetTeamOIDCGroups(db *sql.DB) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
teamID, ok := teamParam(w, r)
if !ok {
return
}
if !requireTeamMember(w, r, teamID) {
return
}
var g teamOIDCGroups
err := db.QueryRowContext(r.Context(),
"SELECT COALESCE(oidc_member_group, ''), COALESCE(oidc_owner_group, '') FROM teams WHERE id = $1",
teamID).Scan(&g.MemberGroup, &g.OwnerGroup)
if err != nil {
serverError(w, r, err)
return
}
respond(w, http.StatusOK, g)
}
}
// handleSetTeamOIDCGroups sets which groups control a team's membership.
//
// Owner-gated, the same as the schedule, the integrations and the escalation
// ladder: this decides who can end up in the team, which is exactly the kind
// of thing only the team's own owner (or an administrator repairing it) should
// be able to change. An empty string clears a binding.
func handleSetTeamOIDCGroups(db *sql.DB) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
teamID, ok := teamParam(w, r)
if !ok {
return
}
if !requireTeamOwner(w, r, teamID) {
return
}
var req teamOIDCGroups
if err := decodeJSON(r, &req); err != nil {
respond(w, http.StatusBadRequest, errResp("invalid request body"))
return
}
if _, err := db.ExecContext(r.Context(), `
UPDATE teams
SET oidc_member_group = NULLIF($1, ''),
oidc_owner_group = NULLIF($2, '')
WHERE id = $3`,
req.MemberGroup, req.OwnerGroup, teamID); err != nil {
serverError(w, r, err)
return
}
w.WriteHeader(http.StatusNoContent)
}
}