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terdut-server/internal/web/static/js/teamselector.js
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Niklas Ye 91f03c21e8
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Web: visual design pass (issue #26)
Addresses the screenshot-review feedback in #26. No framework or build
step added — all of this stays within the existing plain HTML/CSS/
vanilla-JS + go:embed architecture.

- Nav: re-enable the bottom tab bar that was already built and
  switched off (Queue/On-call/Alerts/Team + a "More" sheet for
  Stats/Admin/Account), replacing the hamburger on phone width.
- Queue: chip counts, a scroll fade on the filter row, a
  "Triggered Xh ago" + severity label per row, a chevron on the team
  switcher so it reads as a dropdown.
- On-call: collapse repeated same-person days into shift bars (week
  view and "your shifts" both), show the week as a date range with
  the ISO week number as secondary text, split "Current shift" out
  from "Next shifts" with "ends in Nd", a pill badge + row highlight
  for "you".
- Incident detail: fix the actual bug behind the duplicate
  "acknowledged" timeline entries (acknowledgeIncident's UPDATE had no
  guard on the incident's current status, so acknowledging an
  already-acknowledged incident silently re-logged the event — now
  idempotent, with regression tests on both the authenticated route
  and the ntfy ack-button route). Relabel escalation re-pages so they
  don't look like the same page landing twice. Copy the primary action
  up near the top. Label the "···" button. Group the timeline by
  phase (triggered/acknowledged/resolved). Add an "at a glance"
  summary row (duration/severity/responsible) and collapse the group
  labels by default.
- Team overview: reword the vague copy ("One owner." etc.) into plain
  labels.
- Empty states: fill in missing icons/one-liners across queue,
  alerts, stats and the incident timeline.
- CSS: fix card padding bugs, verify link contrast already passes AA,
  introduce a --fs-* type-scale token set and migrate the few
  genuinely isolated cases onto it (left sizes tied to a fixed shape,
  a deliberately prominent display, or a non-negotiable constraint
  like the iOS-zoom-prevention input size as documented exceptions
  rather than guess at a render this change can't see).

Verified with the full fmt/lint/test/helm-lint gate, plus a live
instance against the test DB with seeded incidents and schedule data
to trace the on-call grouping and timeline phase-splitting logic
against real API responses.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-03 09:01:54 +02:00

67 lines
2.8 KiB
JavaScript

// The global team selector: a small control, once per layout (the desktop
// sidebar and the mobile topbar each have their own button in index.html),
// showing the current team's colour and name — or "All teams" — and opening a
// sheet to switch. Shown only once there is more than one team to choose
// between, the same rule every other team-aware control in this app follows;
// see state.js's currentTeam() for why nobody with just one ever has to.
import { h, icon, openSheet, closeSheet } from './ui.js';
import { state, currentTeam, setSelectedTeam, onTeamChange } from './state.js';
import { teamColorClass } from './format.js';
// Not a real team id (ids are positive), so it can never collide with one —
// the value closeSheet resolves with for "All teams", distinct from the null
// a dismissed sheet resolves with.
const ALL_TEAMS = '__all__';
const buttons = () => [
document.getElementById('team-selector'),
document.getElementById('team-selector-mobile'),
].filter(Boolean);
// init wires the buttons once, at boot. render (below) is what actually fills
// them in and is called again by state.js whenever the selection changes.
export function init() {
for (const btn of buttons()) btn.addEventListener('click', open);
onTeamChange(render);
}
export function render() {
const multiTeam = (state.teams || []).length > 1;
const team = currentTeam();
const label = team ? team.name : 'All teams';
const dotClass = team ? `team-dot ${teamColorClass(team.id)}` : 'team-dot';
for (const btn of buttons()) {
btn.hidden = !multiTeam;
btn.replaceChildren(
h('span', { class: dotClass }),
h('span', { class: 'team-selector-label', text: label }),
// Without this the pill reads as a tag rather than something you can
// open; the chevron is the only thing that says "dropdown" here.
icon('chevronDown', 'icon team-selector-chevron'),
);
}
}
function open() {
const teams = state.teams || [];
openSheet(() => [
h('h2', { class: 'sheet-title', text: 'Switch team' }),
h('ul', { class: 'menu', role: 'menu' },
h('li', {}, h('button', {
class: 'menu-item', type: 'button', role: 'menuitemradio',
'aria-checked': String(state.selectedTeamID == null),
onclick: () => closeSheet(ALL_TEAMS),
}, h('span', { class: 'team-dot' }), ' All teams')),
teams.map((t) => h('li', {}, h('button', {
class: 'menu-item', type: 'button', role: 'menuitemradio',
'aria-checked': String(t.id === state.selectedTeamID),
onclick: () => closeSheet(t.id),
}, h('span', { class: `team-dot ${teamColorClass(t.id)}` }), ' ' + t.name))),
),
]).then((choice) => {
if (choice == null) return; // dismissed: backdrop, escape, or cancel
setSelectedTeam(choice === ALL_TEAMS ? null : choice);
});
}