Let each team name its own OIDC group, not a global mapping

Team membership from single sign-on used to come from one env var,
TERDUT_OIDC_GROUP_MAPPINGS, matched against a team by name and creating
the team if none existed. That put the decision in the server's
environment rather than the team's own hands, needed a restart to
change, and let a typo in a team name silently create a stray team.

Each team now carries its own oidc_member_group and oidc_owner_group,
set by its owner (or an administrator) from the Members tab, or PUT
/api/teams/{teamID}/oidc-groups. The "highest role wins" rule
TERDUT_OIDC_GROUP_MAPPINGS used to apply across mappings now applies
across one team's own two fields: being in both makes somebody an
owner. The sync no longer creates a team by name; a group only ever
grants into a team that already exists.

This is a breaking change for anyone already using
TERDUT_OIDC_GROUP_MAPPINGS, deliberately not auto-migrated: an
OIDC-sourced membership is dropped at a user's next sign-in until its
team's owner re-sets the group. The README's OIDC section spells out
the migration and the risk of a visible access gap during it.

TERDUT_OIDC_ADMIN_GROUP and TERDUT_OIDC_ALLOWED_GROUPS are untouched --
only team membership moved. terdut-tui needs no change: it only reads
GET /api/teams and GET /api/teams/{id}/members, and neither response
shape moved.
This commit is contained in:
Niklas Ye
2026-09-27 11:43:57 +02:00
parent 97a4814c04
commit 5b4683febf
17 changed files with 554 additions and 129 deletions
+16 -4
View File
@@ -237,6 +237,14 @@ type adminTeam struct {
CreatedAt time.Time `json:"created_at"`
Members int64 `json:"members"`
OpenIncidents int64 `json:"open_incidents"`
// OIDCMemberGroup and OIDCOwnerGroup are the team's own group binding,
// read-only here: an administrator can see why a team's OIDC-sourced
// membership looks the way it does without being able to change it out
// from under the team's owner. Setting it is PUT
// /api/teams/{teamID}/oidc-groups, owner-only.
OIDCMemberGroup string `json:"oidc_member_group,omitempty"`
OIDCOwnerGroup string `json:"oidc_owner_group,omitempty"`
}
// handleAdminListTeams lists every team on the server, with its size. The
@@ -248,7 +256,8 @@ func handleAdminListTeams(db *sql.DB) http.HandlerFunc {
SELECT t.id, t.name, t.created_at,
(SELECT COUNT(*) FROM team_members m WHERE m.team_id = t.id),
(SELECT COUNT(*) FROM incidents i
WHERE i.team_id = t.id AND i.resolved_at IS NULL)
WHERE i.team_id = t.id AND i.resolved_at IS NULL),
COALESCE(t.oidc_member_group, ''), COALESCE(t.oidc_owner_group, '')
FROM teams t
ORDER BY t.name`)
if err != nil {
@@ -261,7 +270,8 @@ func handleAdminListTeams(db *sql.DB) http.HandlerFunc {
for rows.Next() {
var t adminTeam
var created int64
if err := rows.Scan(&t.ID, &t.Name, &created, &t.Members, &t.OpenIncidents); err != nil {
if err := rows.Scan(&t.ID, &t.Name, &created, &t.Members, &t.OpenIncidents,
&t.OIDCMemberGroup, &t.OIDCOwnerGroup); err != nil {
respond(w, http.StatusInternalServerError, errResp("internal error"))
return
}
@@ -298,10 +308,12 @@ func handleAdminGetTeam(db *sql.DB) http.HandlerFunc {
SELECT t.id, t.name, t.created_at,
(SELECT COUNT(*) FROM team_members m WHERE m.team_id = t.id),
(SELECT COUNT(*) FROM incidents i
WHERE i.team_id = t.id AND i.resolved_at IS NULL)
WHERE i.team_id = t.id AND i.resolved_at IS NULL),
COALESCE(t.oidc_member_group, ''), COALESCE(t.oidc_owner_group, '')
FROM teams t
WHERE t.id = $1`, teamID).
Scan(&t.ID, &t.Name, &created, &t.Members, &t.OpenIncidents)
Scan(&t.ID, &t.Name, &created, &t.Members, &t.OpenIncidents,
&t.OIDCMemberGroup, &t.OIDCOwnerGroup)
if errors.Is(err, sql.ErrNoRows) {
respond(w, http.StatusNotFound, errResp("not found"))
return