4aa4f17c42efab36b0d3b2be9af84a4c7495ba91
4 Commits
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a0ea13955e |
TerdutTeam: mint and surface a real invite link (spec.invite)
The actual fix for the human-onboarding gap niklas/terdut-server#23 found -- not a terdut-server change at all. A team-scoped credential is already owner-equivalent for POST/GET/DELETE /api/teams/{teamID}/invites (requireTeamOwner's synthetic-membership mechanism, ratified not accidental per that repo's SERVICE-ACCOUNTS.md), and invite redemption bypasses signup_mode entirely -- this TerdutTeam controller just never grew a feature to use either fact. New spec.invite{enabled, role (member|owner, default member), maxUses (1-100, default 1)} and status.inviteSecretRef. The Secret lives in the TerdutTeam's OWN namespace, not the operator's: unlike status.credentialsSecretRef (a durable, high-privilege credential, kept operator-side per DESIGN.md §6), an invite is bounded and limited-use, meant for this namespace's own human operators to read and hand out -- same precedent as TerdutAlertSource's status.webhookURLSecretRef, same- namespace and OwnerReference'd so deleting the TerdutTeam garbage-collects it automatically. internal/controller/terdutteam_invite.go: mints on first spec.invite.enabled, refreshes a day ahead of terdut-server's fixed 7-day TTL (reading the Secret's own stored expiresAt, no extra server round-trip per reconcile), revokes server-side and deletes the Secret when flipped back to false. A lost invite Secret is silently re-minted rather than treated as unrecoverable the way TerdutAlertSource's webhook key is -- nothing external holds a durable dependency on one specific invite link staying stable, it's read once by one human and handed out. New tdclient.Invite/CreateInvite/RevokeInvite. New envtest coverage: mint into the team's own namespace, refresh-before-expiry, revoke-on-disable (internal/controller/terdutteam_controller_test.go's new "spec.invite" Describe block), plus the fake server growing invite support (terdutserver_controller_test.go) -- its handleTeamSubPath dispatcher was split further (deadman switches into their own handleDeadmanSubPath, matching the existing handleIntegrationSubPath precedent) to stay under golangci-lint's gocyclo threshold with the new route added. examples/demo updated to prove this end to end: 02-team-platform.yaml turns on spec.invite; run-demo.sh's bootstrap_login/join_demo_teams (the psql signup_mode flip + a direct team_members INSERT) are replaced by redeem_platform_invite (reads status.inviteSecretRef, a real POST /api/signup with the invite token) and join_payments_team (POST /api/teams/{teamID}/members using Payments' own credential and alice's user id resolved via GET /api/users, deliberately not given its own spec.invite, so the demo shows both onboarding paths this feature unlocks) -- zero kubectl exec/psql calls remain anywhere in the script. README.md's "First login" section rewritten to match; it no longer documents the admin-token curl call that 403s against current terdut-server (niklas/terdut-server#23). Depends on niklas/terdut-server#24 (the callerMayManageServiceAccount fix for terdut-operator#3) being released before this is deployed for real -- not required to build or test this change itself, since the envtest fake never modeled that authorization gap to begin with. |
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048f4448c4 |
Stage 4: TerdutAlertSource
CI / test (push) Successful in 1m34s
Covers webhook Secret generation/ownership (DESIGN.md §4.5, §7), the
WebhookSecretLost fail-closed condition, and the kind-change
delete-and-recreate rotation path.
Idempotent-create here is deliberately neither adopt-on-409
(Team/service-account) nor list-and-match-by-name (TerdutDeadmanSwitch):
terdut-server shows the webhook key exactly once, at creation, and never
again, so no server-side lookup could ever recover it after a crash.
Instead the generated webhook Secret itself -- written immediately after
the POST, before status is ever touched -- is this CR's only durable
record that a create already succeeded; found with status.integrationID
still unset on a later reconcile, it's read back directly rather than
POSTing a second, orphaned integration. Found missing with
status.integrationID *set* instead, that's the already-designed
WebhookSecretLost case: fail closed, not self-healed, since the key is
genuinely gone and recreating it would rotate a live webhook URL with no
spec change to explain why.
Renaming (PATCH) never touches the key, so it's applied unconditionally
every reconcile, same as the escalation policy's whole-policy PUT. A
spec.kind change is the one case with no in-place update verb at all:
DELETE the old integration, delete the stale webhook Secret, then run the
same create path fresh -- fires a Warning event since this breaks whatever
still sends to the old URL.
Also: fakeTerdutServer grows POST/PATCH/DELETE .../integrations routes
behind a new handleIntegrationSubPath, split out of handleTeamSubPath to
stay under gocyclo's threshold; three goconst-flagged test literals
("does-not-exist", "unready") and one unparam-flagged test helper
parameter (bootstrapReadyTerdutServer's always-"default" namespace) get
shared/removed now that a fourth same-shaped caller made the repetition
concrete enough for the linter to flag.
DESIGN.md §13 gains one honest gap found while grounding this stage, not
introduced by it: no child CRD specially detects a mid-life teamRef
change; all three always resolve spec.teamRef fresh and trust the
already-stored server-side id remains valid there.
make fmt lint test build all clean; internal/controller envtest coverage
holds at 71.6%.
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fb9e6a38dc |
Stage 3: TerdutEscalationRule + TerdutDeadmanSwitch
CI / test (push) Has been cancelled
Both child CRDs resolve their own teamRef -> TerdutTeam.status via the new
shared resolveTeamAndClient helper (childref.go), never chaining up to
TerdutServer (DESIGN.md §5) -- TerdutTeam.status.serverEndpoint, added in
this same stage, is what makes that literally true.
TerdutEscalationRule: one PUT /api/teams/{id}/escalation per reconcile
(an upsert server-side, confirmed against source), resolving each "user"
target's username to a user_id via GET /api/users first and reporting
Ready: False, reason: UnknownUser if it doesn't resolve. No DELETE exists
for this resource, so its delete path PUTs an empty policy as the closest
available undo.
TerdutDeadmanSwitch: real create/update-in-place/delete, using
terdut-server v0.33.0's PUT (added specifically for this operator). No
unique-name constraint server-side, so idempotent-create here is
GET-list-and-match-by-name rather than adopt-on-409.
Extends tdclient with User/GetUserByUsername, the escalation request types
+ SetEscalation, and DeadmanSwitch + its CRUD methods. Also folds
ConditionTeamReady into the single shared ConditionReady constant, since
both were literally "Ready" and Stage 3 would otherwise have needed a
third same-valued constant.
internal/controller/terdutserver_controller_test.go's fakeTerdutServer
grows GET /api/users, PUT .../escalation, and the full dead man's switch
collection/item routes, replacing the old parseTeamPath/handleTeamByID
pair with a more general parseTeamSubPath/handleTeamSubPath dispatcher
that still covers every existing Stage 1/2 route unchanged.
make fmt lint test build all clean; envtest coverage for
internal/controller: 50.5% -> 71.7%.
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c9c52af2f7 |
Stage 2: TerdutTeam (create, mint team credential, rename/oidc-groups, delete)
CI / test (push) Successful in 1m41s
Implements ROADMAP.md Stage 2 against terdut-server's now-real
GET /api/teams?name= (TEAM-LOOKUP.md, landed in terdut-server just
before this commit) -- without it, the adopt-on-409 pattern this
controller depends on for team creation had no server-side lookup to
call, the same gap TerdutServer's own bootstrap flow hit and fixed in
Stage 1.
- api/v1alpha1: TerdutTeamSpec per DESIGN.md §4.2 (serverRef, displayName,
oidc). status.credentialsSecretRef drops namespace for key, matching
the fix already applied to TerdutServer's.
- internal/controller:
- terdutteam_controller.go: resolves serverRef (same-namespace by
default; cross-namespace gated by the target TerdutServer's
spec.allowedTeams, DESIGN.md §4.6), waits for that TerdutServer to be
Bootstrapped (no cross-controller RPC -- reads its
status.credentialsSecretRef directly, DESIGN.md §5), creates the team
and mints its team-scoped credential using the TerdutServer's
instance-scoped one, then applies rename/oidc-groups with the
team-scoped credential every reconcile (both are idempotent PUTs of
the whole resource -- applied unconditionally rather than diffed
against a stored last-applied value, same "cheap because it's small"
reasoning §5 already gives the escalation policy's whole-policy PUT).
- terdutteam_allowedteams.go: the §4.6 consent check in isolation from
any client, unit-tested directly against hand-built inputs.
- terdutteam_bootstrap.go: create-or-adopt-on-409 for the team itself
(via TEAM-LOOKUP.md) and for its team-scoped service account (via the
same GET-by-name+mint-new-key pattern Stage 1 already uses for the
instance account).
- secrets.go: extracted TerdutServer's write/read-credential-Secret
helpers into free functions, now shared by both controllers rather
than duplicated.
- Finalizer deletes the team server-side (owner-gated, needs the
team-scoped credential -- confirmed against source that an
instance-scoped one does not satisfy requireTeamOwner, same finding
as TEAM-LOOKUP.md's) and cleans up its credentials Secret. A team
created but never fully reconciled to Ready (no team-scoped
credential ever minted) is left orphaned server-side on delete -- a
known, documented limitation (terdut-server has no delete path that
doesn't require owner-equivalent access), not a silent gap.
- internal/tdclient: Team type, CreateTeam, GetTeamByName, RenameTeam,
DeleteTeam, SetTeamOIDCGroups, CreateTeamServiceAccount -- matching
terdut-server's real handlers' shapes field-for-field, same as Stage
1's client additions.
- Tests: envtest covering the happy path, both not-ready reasons
(ServerRefNotFound, WaitingForServer), cross-namespace allow/deny
(default-closed and explicit All), both adopt-on-409 paths (team
itself, team-scoped service account), and deletion. Extended the shared
fakeTerdutServer (Stage 1) with team endpoints rather than writing a
second, separately-drifting fake. 72.8%/30.6% coverage, 0 lint issues.
Verified locally: make fmt lint test build all clean.
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